Entries in ‘lionhead’ (60)

NEW YEAR, NEW JOB: Lionhead's advice for artists
10th January 2012, 9:30am

News: NEW YEAR, NEW JOB: Lionhead's advice for artists

Daily advice on job hunting from the industry's top companies. Today: tips from Lionhead on getting promoted as an artist

Microsoft buyout 'brought jubilation' - Lionhead dev
7th November 2011, 12:48pm

News: Microsoft buyout 'brought jubilation' - Lionhead dev

Computing giant labelled 'saviour' after studio laid off 50 staff and scaled back projects

Codemasters: UK devs should work better together
12th July 2011, 2:53pm

News: Codemasters: UK devs should work better together

Guildford dev cluster can 'set the benchmark'

The Creative Guild
12th July 2011, 10:00am

Features: The Creative Guild

Home to the likes of EA, Codemasters and Lionhead, Guildford remains one of Europe's leading games industry hubs

Molyneux's 'eureka moment' in bed with his wife
30th June 2011, 5:59pm

News: Molyneux's 'eureka moment' in bed with his wife

Dead hamsters, miniguns and Lionhead's secret project – all explained in an enthralling Gamelab speech

Milo tech 'used in Fable The Journey'
30th June 2011, 2:47pm

News: Milo tech 'used in Fable The Journey'

Peter Molyneux on promise-spree for upcoming project

Lionhead takes games education into its own hands
24th June 2011, 3:50pm

News: Lionhead takes games education into its own hands

New work experience program to aid local academic institutions

Lionhead technical boss departs for new studio
21st June 2011, 2:31pm

News: Lionhead technical boss departs for new studio

Both Carter brothers will join forces at new independent group

Molyneux on Kinect: No buttons cause problems
21st June 2011, 9:44am

News: Molyneux on Kinect: No buttons cause problems

Milo creator admits in-game navigation is a bigger challenge with motion control

Molyneux: Fable demo 'a horrendous mistake'
10th June 2011, 5:26pm

News: Molyneux: Fable demo 'a horrendous mistake'

Peter Molyneux goes to great length to stress game isn't an on-rails shooter

Lionhead's Fable: The Journey using UE3
7th June 2011, 11:35am

News: Lionhead's Fable: The Journey using UE3

E3 2011: Molyneux studio picks Epic Games’ popular engine for new Kinect title

Molyneux reveals Kinect-based Fable project
6th June 2011, 6:43pm

News: Molyneux reveals Kinect-based Fable project

Lionhead shifts to action genre

Lionhead staff went on two-day creative bender
18th May 2011, 11:24am

News: Lionhead staff went on two-day creative bender

Microsoft studio temporarily breaks from big projects to build what it wants

Not Lionhead's next project
18th May 2011, 9:30am

Features: Not Lionhead's next project

A Kinect based flying-chicken-man game? A blob that doesn’t die? When you ask Lionhead to make whatever it wants, the results can be dazzlingly creative

Lionhead and Crytek UK bosses join Tiga board
3rd May 2011, 12:24pm

News: Lionhead and Crytek UK bosses join Tiga board

Five new board members for the growing games trade association

FAQ: Peter Molyneux (round two)
14th April 2011, 8:00am

Features: FAQ: Peter Molyneux (round two)

The BAFTA Fellow gets the rapid-fire question treatment... properly this time

Molyneux praises Lionhead's secret heroes
10th March 2011, 5:07pm

News: Molyneux praises Lionhead's secret heroes

Take a bow Russell Shaw, Paul McLaughlin, Gary Carr and Mark Webley

Lionhead's new design approach: 'The Golden Line'
10th March 2011, 2:43pm

News: Lionhead's new design approach: 'The Golden Line'

Dev studios 'no longer have the luxury' of building in blocks

Peter Molyneux's 'pot of gold'
10th March 2011, 12:00pm

Features: Peter Molyneux's 'pot of gold'

Lionhead luminary sheds light on a new creative process as he attempts to make his greatest game yet

Heard About: Fable
3rd March 2011, 8:00am

Features: Heard About: Fable

John Broomhall profiles the audio team at Lionhead

60 articles