Former Lionhead developer now a core member of Marmalade Game Studio
Do game developers and journalists really understand one another? Develop finds out
Essential tips to form a company, how Brazil is becoming a key development hub and delve into the future of character animation
Share excitement, adulation, struggle and pain of writing and games development
Developer-cum-journalists hand over control back to Develop
Developers, journalists and students recognised at the inaugural talent-swap games jam
Andrew Smith reviews a game developed by Keith Stuart and Theo Chin
This dance you have performed is at best a 2-out-of-10 avocado
Lewie Procter and Karn Bianco's game jam effort goes under the critical microscope
48 Hours later and has GI Joyce barely hobbled over the finish line or is it a golden oldie?
Insomnia, short deadlines, stress and equipment failure - so what's the appeal?
Are you a hateful, meaningless mess of a human being? No? Then you can Game Jam
They just don't know it
I like Japanese games, and here's why you should too
Event co-founder Will Luton says event will be back 'bigger' and 'improved'; UKIE 'would love to do this again'
Lew and Karn's Digital Entertainment Software's Top Secret latest game art revealed
Griddled Octopus simply not sufficient to sustain enslaved students
Keith Stuart and Theo Chin grab a head start in the Ukie game jam
18 hours in to the UKIE 48-hour game jam, Develop looks at the emerging game, Split Destiny: Minions of an Unnatural Machine
Rob Crossley powers up an old woman so that she can kill