Entries in ‘ios’ (336)

iPhone studio turns to Kinect after sales joy
16th March 2011, 3:50pm

News: iPhone studio turns to Kinect after sales joy

Doodle Jump passes 10 million paid downloads milestone

Windows Phone app catalogue 'the fastest growing'
16th March 2011, 3:29pm

News: Windows Phone app catalogue 'the fastest growing'

Around 2,500 games available on the Microsoft platform, data suggests

Bleszinski: Dual-analogue isn't for touch-screens
16th March 2011, 2:35pm

News: Bleszinski: Dual-analogue isn't for touch-screens

Gears Of War designer praises PSP2 legacy control layout

EA slashes iPad 2 game prices
11th March 2011, 2:48pm

News: EA slashes iPad 2 game prices

Third price cut since Christmas as publisher pushes ahead on mobile

PlayStation Suite 'can be Android game capital'
11th March 2011, 12:03pm

News: PlayStation Suite 'can be Android game capital'

Sony wants to establish a 'quality store' on Android Market, says Euro boss Andrew House

iPhone devs offered more help to go Android
11th March 2011, 11:23am

News: iPhone devs offered more help to go Android

Scoreloop will cover costs and operations of porting iOS games to Google's mobile OS

Devs paid to move iPhone games to Android
10th March 2011, 10:27am

News: Devs paid to move iPhone games to Android

$100 million fund to facilitate smartphone game switch

Second studio emerges after Relentless layoffs
8th March 2011, 3:55pm

News: Second studio emerges after Relentless layoffs

New smartphone game outfit 'will remain agile with minimal overheads'

Angry Birds 'cost Rovio $140k, has made $70m'
8th March 2011, 3:18pm

News: Angry Birds 'cost Rovio $140k, has made $70m'

Smartphone sensation 'played 200m minutes per day'

Flash on iPhone 'trick' released by Adobe
8th March 2011, 2:08pm

News: Flash on iPhone 'trick' released by Adobe

New application converts Flash to HTML5

iPad 2 graphics 'nine times faster' than first device
2nd March 2011, 6:41pm

News: iPad 2 graphics 'nine times faster' than first device

Apple unveils latest tablet - 33% thinner, new 'dramatically faster' A5 chip, with HDMI output

GDC11: Unity Android goes on sale
1st March 2011, 8:32pm

News: GDC11: Unity Android goes on sale

New game engine add-on to support Xperia Play and Tegra tablets, and enable porting of iOS titles

GDC11: 'Mobile is a huge opportunity' says Autodesk
1st March 2011, 4:30pm

News: GDC11: 'Mobile is a huge opportunity' says Autodesk

Tool and middleware firm moves to embrace mobile and tablet platforms

GDC11: Gameloft signs four-game UE3 deal
28th February 2011, 2:49pm

News: GDC11: Gameloft signs four-game UE3 deal

Epic Games' engine to run multiple titles from French studio

Neon Play joy at '10m iOS downloads in 10 months'
22nd February 2011, 2:13pm

News: Neon Play joy at '10m iOS downloads in 10 months'

UK studio looks ahead with new Royal Wedding app

'There's no such thing as free-to-play' - EA
16th February 2011, 12:19pm

News: 'There's no such thing as free-to-play' - EA

Publisher lauds the silent success of the freemium model

App Store developers can now charge subscriptions
15th February 2011, 3:28pm

News: App Store developers can now charge subscriptions

Apple introduces new billing service

Adobe flaunts Flash growth on mobile
15th February 2011, 11:50am

News: Adobe flaunts Flash growth on mobile

While mobile app technology, AIR, rises in popularity

Vision Engine going mobile
10th February 2011, 3:26pm

News: Vision Engine going mobile

iOS edition of Trinigy’s tech to be displayed at GDC

NaturalMotion to open new London studio
7th February 2011, 12:00pm

News: NaturalMotion to open new London studio

Firm makes $1m in first month revenues from Backbreaker 2 and Jenga

336 articles