'Surprised' developer 'just wanted to make something cool'
IO Interactive to discuss techniques and optimisations used to achieve '1,200 character crowds'
Shroud middleware 'really helps Agent 47 look good in a suit'
But Luminos tech 'is not available for external studios'
Io Interactive head Thomas Jakobsen joins the company
Tech, team and IP sharing across studios as publisher aims to build global blockbusters
Studio boss says ‘regrettable’ cuts are due to development cycles
Pt2: Euro boss Phil Rogers discusses the big moves made in the past twelve months
And Square Enix Europe’s CEO is unsurprised by the Hitman 5 rumours
Pt 1: Square Enix Europe CEO Phil Rogers outlines a blueprint for the future
Square Enix Europe internal studio scales down operation
Consumer site says the group has spent three years on a secret project
IO Interactive discusses its new IP, Mini Ninjas
Eidos Life President confirms new Hitman, new Kane and Lynch, new IP and a new approach to Lara
Hitman developer changes focus with Mini Ninjas
Project management tool being used at Danish Eidos studio
New online games firm to come from founders of Eidos' Danish team
Unconfirmed reports suggest SCi will ditch Bath-based team, and possibly other 'non-core' studios as part of shake up
Britsoft firm plans next step for its studios with ambitious plans to share Crystal Dynamics and IO tech across the company
Eidos-owned studio to use NaturalMotion animation middleware on new game