PlayStation games to be bundled with online pass for first-time buyers only
#AltDevBlogADay Insomniac's Mark Lee explains why deadlines can be missed
Exclusivity still a priority for the PlayStation platform holder
EA throws its weight behind the co-op focused action game
E3 2011: Resistance studio to detail EA Partners title at California conference
Studio outlines its development ethos for Facebook titles
Studio opens online games division, Insomniac Click
Actually, triple-A development can be a dream job, says Insomniac engine director Mike Acton
Yet the publisher is 'not dying for more acquisitions'
Twenty-four month workload saw the studio 'cramming things out the door'
'We grew up together' says Sony's studio boss, but remains optimistic for the future
Much-loved PlayStation developer to make its first multiplatform game – but firm will still work with Sony
But it’s hard to negotiate for many, key Sony partner and indie studio confesses
Ratchet and Clank team working on unannounced PS3 title using Dutch system
Hardware is changing but teaching isn't, says Insomniac's engine director
'Compete with content, not tech,' says dev behind Ratchet and Resistance with launch PS3 secret-sharing scheme
GDC08: Nocturnal offers PS3 source code and technical insight to the development community