Unreleased titles such as Insomniac's Fuse will not be affected by closure, claim multiple sources
Studios need to constantly improve tech pipelines to keep costs reasonable, says Ted Price
Developers from Double Fine, Insomniac, Microsoft and Zynga set to speak at conference
No titles based around the series currently in development, says SCEE producer
'We see a huge opportunity to reach an entirely different audience'
Insomniac, PopCap and BioWare direct laid-off Vigil and Relic employees to job listings
'Kids today don't make a distinction between the screens they're playing on', says Insomniac boss
PlayStation games to be bundled with online pass for first-time buyers only
#AltDevBlogADay Insomniac's Mark Lee explains why deadlines can be missed
Exclusivity still a priority for the PlayStation platform holder
EA throws its weight behind the co-op focused action game
E3 2011: Resistance studio to detail EA Partners title at California conference
Studio outlines its development ethos for Facebook titles
Studio opens online games division, Insomniac Click
Actually, triple-A development can be a dream job, says Insomniac engine director Mike Acton
Yet the publisher is 'not dying for more acquisitions'
Twenty-four month workload saw the studio 'cramming things out the door'
'We grew up together' says Sony's studio boss, but remains optimistic for the future
Much-loved PlayStation developer to make its first multiplatform game – but firm will still work with Sony
But it’s hard to negotiate for many, key Sony partner and indie studio confesses