Marketing expert Kristina Seznec looks into how developers can survive without publishers
Nicholas Lister offers his thoughts on how architectural practices can help give new meaning to games
New area to be 'constantly refreshed' with new releases and promoted games
The duo behind the new initiative explain exactly what their new project is
Remode's Martin Darby responds to Richard Garriotts' attack on game designers
Pixie Software's Stephen Caruana on getting ready to enter the independent development scene
Free listings available for games industry guns-for-hire in UK and Europe
Mike Bithell on why it is important to be aware of the gaps in your game development skills
Indie Fund backs another winner as Pocketwatch title is repayment-fit in three days
Minecraft creator serves up new title inspired by interior architecture and built with Unity
Players of illegally downloaded version of Game Dev Tycoon plagued by poor sales
Finnish start-up aims to focus on core game ideas by staying nimble
Rick Gibson ponders who the PS4 will serve, and if it has what it takes to thrive
Curse of Brotherhood makers says Sony’s platform is not more attractive
Renegade Kid dev Jools Watsham questions Steam Greenlight voting and lack of feedback from Valve
Remake to harness brand new engine
Hitbox Team's Terence Lee breaks down the sales figures versus development costs for platformer Dustforce
Canadian developer says success allowed him to consider his next move
Mojang co-founder Markus Persson placing second in Time 100 ranking
Reinforcing the Microsoft is bad for indies narrative doesn't hurt them, it hurts indies, says Ska Studios dev