Everything you need to know about Havok's new AI tech
Saber Interactive talks of ‘large-scale destruction sequences’ as it licences the tool for several upcoming titles
Character creation tool used to streamline Six Flags' development process
GDC 09: Polish developer to use popular physics and animation platforms for forthcoming titles
GDC 09: Games using material and hair toolset to hit retail in spring 2009
GDC 09: Latest tool from the firm behind ubiquitous Physics tech is available now
Popular tools and tech power 27 nominations
Middleware provider reveals focus on ‘character behaviour in destructible environments’
Character building app now available for free download
$40,000 and GDC passes up for grabs for unique game demos
Cloth and Destruction modules added to product suite; other modules see performance enhancements
MMO developer to use Physics, Animation and Behaviour components for console and PC projects
Developer-publisher to use physics, animation and behaviour products for Ride to Hell
Format-holders' internal teams across the world to use Havok animation tech
Physics engine to be used for upcoming Wii titles
Intel-owned middleware firm strikes partnership despite parental opposition
No-cost download goes live on Havok website
GDC08: Physics and Animation middleware available at no cost in downloadable Havok Complete package
GDC08: Havok suite upgraded to 5.5 as well
Popular middleware firm promises full details in two weeks