Over 100 news articles covering all the twists and turns at this year's expo
MIGS 2010: Imposed creative restrictions could save the industry from boring games, claims Xbox co-creator
Offering unprecedented insight, former Xbox boss Ed Fries pulls the curtain back on how Microsoft joined the console race
Apple boss made angry Ballmer call when Xbox bought Mac experts and Halo creators Bungie
Community director and longstanding Bungie employee Brian Jarrard outlines the studio's ten year plan ahead
Pt 1: Brian Jarrard looks back on a decade of Halo, Microsoft, and the thirst for independence
Studio plans to solely work on new IP once Halo Reach work for Microsoft is done
Activision deal 'lets Bungie be Bungie', claims community director
The Halo studio on Activision, Infinity Ward, independence, Microsoft and multiplatforms
A look how middleware can get AI back on the right track
343 Industries vacancies point to Reach, though Halo 4 is a real possibility
Yet group head Frank O'Connor says Halo hasn’t clogged the market yet
New outfit seeks change from big-budget production
“We are committing to only doing it when it makes sense”
Developer claims that Halo: Reach won’t necessarily be its last project in the franchise
Lead designer-cum-serial entrepreneur Jordan Weisman enjoys strong support for youth market plans
Studio ready to talk to publishers as the development of its non-Halo game continues
Rumoured Microsoft division confirmed as Frank O’Connor talks Halo anime
Microsoft files patent for ‘343 Industries’, a suspected dev label for the Halo team
The studio’s president hints that Reach could employ Microsoft’s new motion-sensing tech