And Sega says case is 'without merit'
Mark Rein looks at the use of Unreal Engine 3 in the upcoming sequel
Gearbox discusses the challenges of creating a 'true sequel'
Too many studios recycle material for sequels, says studio's Steve Gibson
Develop's monthly dissection of a recent hit game
Ubisoft aims to rival Call Of Duty with Gearbox-built title
The Borderlands team on art direction with Epic's tech
Gearbox Software's distinct looking game in focus