Tool and middleware firm moves to embrace mobile and tablet platforms
Tool company goes public with 'work in progress' animation pipeline solution
A look at Autodesk's vision of a productised closed-loop pipeline
Middleware giant to update major software products over 2011
Tech giant's updates to 3ds Max, Maya, and other tools to go on sale April 2011
Dream.Build.Play 2011 offering XBLA publishing contract
G.I.R.L. fund to aid one lucky student on their way into games development
Crunch, DRM and data-mining are all issues that must be explored 'on a moral basis', says game research professor
Mobile 'at the centre of gravity for entire industry'; Apple hailed as 'the game changer'
Mark Skaggs on 'the matriarch network', building 24/7 businesses and keeping play light
Studio executive Peter Vesterbacka hints at Summer reveal
Smule co-founder Ge Wang says technology has 'disappeared', though player expression is blossoming
New solution update enhances functionality for creating UI on high end mobile platforms; alpha build available
Preliminary segment of third annual Horizons research report released
Modo software used on Test Drive Unlimited 2
Fourth annual conference-based tournament to raise money for Best Buddies California
Epic Games' engine to run multiple titles from French studio
Limited cloud gaming trials ready in time for San Francisco show
Landmark 25th show 'hoped to be most popular ever' - but 'no muscling in on E3'
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