Entries in ‘gdc 2012’ (101)

The future of Epic Games
6th April 2012, 10:00am

Features: The future of Epic Games

After a significant GDC for the studio, Develop asks its president Mike Capps what comes next

The future of Autodesk
20th March 2012, 10:00am

Features: The future of Autodesk

­­Develop asks the middleware firm's VP of product management Marc Stevens what it has in store for the industry

10th annual G.A.N.G. award winners
14th March 2012, 6:16pm

News: 10th annual G.A.N.G. award winners

Game Audio Network Guild recognises outstanding achievement at GDC show

Attendance record broken at GDC 2012
12th March 2012, 6:04pm

News: Attendance record broken at GDC 2012

Landmark event smashes last year's count of 19,000

GDC: Lack of games variety 'down to everyone'
12th March 2012, 3:33pm

News: GDC: Lack of games variety 'down to everyone'

Customers, developers and the press are all responsible for 'an appetite for sameness', says Chris Hecker

GDC: Sony furthers AR commitment with Vita hockey game
12th March 2012, 12:38pm

News: GDC: Sony furthers AR commitment with Vita hockey game

After the Magnet AR tech demo, now there's a concept game boasting card free augmented reality gaming

GDC 2012 - Did you miss anything?
12th March 2012, 10:20am

News: GDC 2012 - Did you miss anything?

Complete coverage from the San Francisco event across one hundred reports and news stories

GDC: Notch is the industry's Justin Bieber, says Cliffy B
9th March 2012, 8:37pm

News: GDC: Notch is the industry's Justin Bieber, says Cliffy B

And maybe it's something other indies should learn to be too, says outspoken Gears of War lead

GDC: All the news in one place
9th March 2012, 7:00pm

News: GDC: All the news in one place

Miss anything? Develop lists all the news from the Game Developers Conference 2012

VIDEO: Sony steals the show at GDC with PS Vita's astounding augmented reality tech
9th March 2012, 6:43pm

News: VIDEO: Sony steals the show at GDC with PS Vita's astounding augmented reality tech

Perplexing camera system links virtual and real world objects

GDC: Guerrilla working on three new titles
9th March 2012, 4:33pm

News: GDC: Guerrilla working on three new titles

Killzone for PS3 and Vita and new unknown game in development

GDC: 'Paying real money in-game ruins atmosphere'
9th March 2012, 2:58pm

News: GDC: 'Paying real money in-game ruins atmosphere'

Advertisements during gameplay 'shatters the fourth wall', says Greg Kasavin

GDC: 'Lack of stimulation can enhance game experience'
9th March 2012, 2:29pm

News: GDC: 'Lack of stimulation can enhance game experience'

'Too much intensity can kill the atmosphere', says Dear Esther indie Dan Pinchbeck

GDC: Ubisoft Toronto to reveal first triple-A game
9th March 2012, 1:58pm

News: GDC: Ubisoft Toronto to reveal first triple-A game

Developer focused on creating new Splinter Cell title and is not working on original IP, says Jade Raymond

GDC: CD Projekt: 'DRM does not protect your game'
9th March 2012, 12:42pm

News: GDC: CD Projekt: 'DRM does not protect your game'

Witcher 2 'cracked within two hours of release' despite using SecuROM, says Marcin Iwinski

GDC: Triple-A push 'a cancerous growth'
9th March 2012, 12:09pm

News: GDC: Triple-A push 'a cancerous growth'

'Devs should aim to educate, entertain and at least be artistic' says Assassin's Creed creative director

GDC: Quantic Dream 'open' to being first-party Sony dev
9th March 2012, 11:47am

News: GDC: Quantic Dream 'open' to being first-party Sony dev

'If all this makes sense they yes, why not join them or another partner, we're open to all options', says David Cage

GDC: Bleszinksi: 'Indies should develop for PC'
9th March 2012, 11:14am

News: GDC: Bleszinksi: 'Indies should develop for PC'

'Skip XBLA and PSN because you're at Sony or Microsoft's will as to what's on the dashboard'

GDC: Wargaming.net opens four new offices in Asia
9th March 2012, 9:36am

News: GDC: Wargaming.net opens four new offices in Asia

Singapore, Malaysia, Philippines and Thailand branches to promote World of Tanks to Southeast region

GDC: Entire game built with GUI tool
9th March 2012, 4:49am

News: GDC: Entire game built with GUI tool

Indie outfit GlobZ behind TwinSpin; the first ever commercially released game made using Autodesk Scaleform

101 articles