Reloaded inches closer to troubled game relaunch with test build release
Vicious Cycle engine joins the ranks of Sony handheld-supporting tech
David DeMartini to adopt new commercial role; EA Games exec Brian Neider to replace him
First Sony platform game developed with Unity receives GDC reveal
Sony Ericsson deal to see software firm product line available to smartphone studios
CEO of casual gaming giant launches attack on Sony's new handheld
HeroEngine bundled with games dev services in Idea System package
SCE tech outfit's toolkit to optimise workflow and iteration for studios developing for Next Generation Portable
New package allows for real-time multiplayer, enhanced physics, more tools
DirectX 11 support in the Unreal Engine 3 to be shown at California conference
Analysts to offer detailed roadmap for rise in downloadable games and content at GDC
Google conference sessions end in surprise hardware giveaway
A guide to all the key updates to Autodesk's game dev-relevant tools and middleware
Tool and middleware firm moves to embrace mobile and tablet platforms
Tool company goes public with 'work in progress' animation pipeline solution
A look at Autodesk's vision of a productised closed-loop pipeline
Middleware giant to update major software products over 2011
Tech giant's updates to 3ds Max, Maya, and other tools to go on sale April 2011
Dream.Build.Play 2011 offering XBLA publishing contract
G.I.R.L. fund to aid one lucky student on their way into games development