Studio lease comes to an end after three years as Phil Fish teases US branch
Programmer behind isometric platformer joins Canada-based studio
US dev 'made the decision not to work on an additional update' despite support, claims console giant
'As a small independent, paying so much money makes no sense at all', says studio
'It is difficult to decide which game you are going to dedicate to, it may occupy many years of your life'
Puzzle/platformer selling more than 2,000 copies a day
Polytron director awarded for his energy, belief and resolve in finishing XBLA game Fez
'Our minds are completely and utterly blown' say creators following Best Editing award