Dead hamsters, miniguns and Lionhead's secret project – all explained in an enthralling Gamelab speech
Peter Molyneux on promise-spree for upcoming project
Peter Molyneux goes to great length to stress game isn't an on-rails shooter
Lionhead shifts to action genre
John Broomhall profiles the audio team at Lionhead
Rumours claim that jobs go as Molyneux’s Kinect experiment is replaced
The industry veteran discusses the Fable studio’s creative future and current challenges
Future Fable releases may employ motion control, says Microsoft Game Studios
The prevalent QA and testing specialist in focus
Gamescom’09: While Fable 2 is set to return via five episodic titles
Splash Damage, the independent UK developer, has appointed Richard Ham as creative director.
Molyneux tells us that making Fable 2 re-taught him game design and calmed his 'creative whirlwind' approach