
March 4th, 2010 @ Sway Bar, London
UK studios converge to battle over who's the cleverest - have you booked your place yet?

Thursday April 22nd, 2009 @ The Brewery, London
The countdown to the MCV Awards 2010 has begun – with date, venue and categories announced.
Mark Rein discusses the people who Make Something Unreal
Develop talks to Mark Rein to find out more about Epic’s diversification from ultra high-end content
Studio uses free Unreal toolset to create Dungeon Defense in four weeks
Marc Rein details the free, accessible games making tech from Epic
Mark Rein gives an overview of Epic's UDK easy access development kit
Epic's Mark Rein looks over Ilion Animation and Pyro Studios' unique collaboration
Free version of Unreal Engine launches to impressive figures
Part two of our definitive Q&A with Warren Spector on re-inventing Mickey Mouse
The renowned developer details his future plans
First part of our definitive Q&A with Warren Spector on re-inventing Mickey Mouse
A case study showing how UE3 can be used to power tools and tech
Softmax on its experience with Epic's popular engine
Marc Rein on the role of UE3 in the Xbox 360 RPG
Unreal Engine group will be presenting its Atlas Technology to potential partners
CEDEC 2009: Jay Wilbur admits initial difficulties in Unreal Engine 3 adoption in Japan
The Borderlands team on art direction with Epic's tech
Gearbox Software's distinct looking game in focus
What can studios do to prevent their games from making their way to the second hand market?
Intel's parallel abstraction available to all Unreal customers this month
Raven Software sharpens the hero’s claws with Unreal Engine 3