Over five new titles in development will use Unreal Engine 3
More talk from EA CEO on how publisher is changing its approach to development
Riccitiello admits to DICE audience that publisher fumbled integrating the likes of Bullfrog, Westwood and Origin
Electronic Arts is "planning for and experimenting for a very dynamic world" says chief visual officer
New development team to drive publisher's online and 'pay to play' games strategy plus work on NBA Street and Battlefield titles
Studios' ten new franchises join the EA stable and execs get VP roles
'Cuts will be minimal' asserts firm, but industry chat now swirls around EA LA
Studio to be closed 'effective immediately' just a year after opening
Staff to be relocated to new Guildford studio
Restructuring hits full swing as publisher announces Q2 financials
‘We have had our eye on these studios for several years’
In our monthly look behind the scenes on the audio production of a recently released or upcoming game, John Broomhall talks to EA UK's Adele Cutting to find out about her work on Harry Potter and the Order of the Phoenix…
German developer gets distribution deal for DS title
Head of European recruitment says students are seduced by 'easier looking' courses
Orlando, Florida development team invests in prototyping of new games properties
Development heavyweights supporting 'Interactive Testing' track during October SQS event
EA Tiburon founder to look after Live, Games for Windows, Casual, MSN and XNA