Entries in ‘downloadable content’ (7)

Nintendo sells 3DS DLC for less than £1
14th February 2012, 10:19am

News: Nintendo sells 3DS DLC for less than £1

Mario-themed decorations for camera app sold at 81p

Console DLC 'misses half the market'
20th October 2011, 11:59am

News: Console DLC 'misses half the market'

Untapped consumers worth '$600 million in total market revenue across North America'

Riccitiello talks pre-owned and pirate ‘markets’
9th December 2009, 11:33am

News: Riccitiello talks pre-owned and pirate ‘markets’

And the EA boss says DLC can counter the threat posed by both

Industry ‘must address' horse armour strategies
15th July 2009, 12:18pm

News: Industry ‘must address' horse armour strategies

Develop ’09:Picing of game services need to be more realistic, says Schulze and Webb’s Tom Armitage.

Pachter: Downloads will control half the game market in 10 years
11th June 2009, 10:48am

News: Pachter: Downloads will control half the game market in 10 years

Developers will see half the business in downloads and cloud computing, says the Wedbush Morgan analyst

Microsoft looks to bridge the gap between XBLA and PCs
14th August 2008, 4:34pm

News: Microsoft looks to bridge the gap between XBLA and PCs

New 360 web service to make Marketplace content sale easier for developers and publishers

'Developers can use premium DLC to kill off pre-owned games'
23rd July 2008, 7:26am

News: 'Developers can use premium DLC to kill off pre-owned games'

GAMEFEST 08: And titles with premium content can make up to $18 extra revenue, says Microsoft

7 articles