Anger a 'misunderstanding' over how the development cycle works
CD Projekt Red's Marcin Iwinski says free DLC helps boost sales
Next game to star extravagantly expensive experiment in 'the psychology of monetisation'
Content policy won't change on in-development titles, but new direction considered
'I'm not the biggest fan of having to do it, but it is one of the unfortunate realities'
Publisher defends Street Fighter X Tekken's locked content
DLC Quest rises to top with 'quiet introspection on the state of the games industry'
Advertisements during gameplay 'shatters the fourth wall', says Greg Kasavin
Mario-themed decorations for camera app sold at 81p
Half-Life studio presses ahead with 'entertainment as a service' model
Untapped consumers worth '$600 million in total market revenue across North America'
Remedy CEO says he won’t shed a tear if retail dies
While CEO Phil Rogers suggests future episodic game plans
Battlefield outfit apparently tells EA that DLC needs to remain free
How has the proliferation of downloadable content changed practices within the QA industry?
Should it be ruled that DLC can only be built after a game’s release?
And the EA boss says DLC can counter the threat posed by both
Siobhan Reddy on downloadable content and divisions of labour
As Take-Two projects one fifth of Q4 turnover coming from DLC
The Zenimax-owned developer will now focus staff on a new project