Online marketplace to offer 90 per cent of revenues to developers if 16 more games are uploaded before deadline
CLOUD GAMING EUROPE: Gaikai CEO says high street schemes make download business even more attractive
Are we going about making online games the wrong way? Neil Harris considers the medium's future
Brighton studio 'serious' about social and mobile gaming
Titles to be rolled out over coming months as part of Jetstar's new passenger entertainment program
U4iA Games to focus on free-to-play social titles
LONDON GAMES CONFERENCE 2011: Growth for the industry can only be good for retail, GameStop boss says
Mobile gaming to triple in value to more than $17.5 billion, says Analyst firm
Over half of games professionals polled predict sea-change within four years
Standalone title to be released on XBLA, says Microsoft's Larry Hryb
'There will be discs for a long time from now, but the world has adopted download'
Too many digital developers have their eyes set on money rather than innovation, says David Braben
Industry predicted to be worth $81 billion by 2016; Physical 'has peaked'
'The model we're under, the big retail model, is creaking'
Develop's newest columnist Will Luton says hello! Oh, and also, mobiles will replace consoles
Develop Conference: Simon Oliver explains why his studio went from iOS to console
Develop Conference: Andrew Wilson on why recognising consumer interest in avatar status grants success in the digital era
The Moshi Monsters man bares all on reaching 50m subscribers from the brink of financial collapse
E3 2011: CCP says Microsoft service isn’t MMO friendly