Employment tribunal 'certain' says ex employee who claims he worked 400 hours unpaid
'No substantial evidence' of health and safety laws breach
Studio 'death march killed ourselves' to finish Infinity Blade 2
Social giant 'managed by the very same people who ran EA into the ground five years ago'
McNamara comes clean in candid interview; Makes no excuses for overtime fiasco; Says news media went too far
LA Noire studio boss breaks silence on how Australia’s most promising outfit broke apart
'Scope and ambition' of game meant 'added pressure'
Studio workers' complaints 'were fair'
Onus to be placed on programmers, who will need to widen their skills, survey claims
Post-mortems of game development should instead be an on-going process, says Tim Heaton
Crunch doesn't have to be a reality of any development for any employee, says Will Luton
Keith Fuller, the founder of Fuller Game Production, weighs in on the crunch debate
Former Rockstar Vienna dev Jurie Horneman responds to Criterion’s front-page Develop feature
Advanced build technology can help maximise project efficiency, studio says
September issue looks at racing studio's secret tech, the MMO space, the finer points of making a game trailer, and more
Avni Yerli responds candidly to criticisms of company ethics
One of Australia's most promising studios faces closure
Publisher denies tester's claim that it 'willfully' failed to pay minimum wages
Evolution Studios producer aims to kill exhaustive overtime with new company
Staff given choice of new job at Kennedy Miller Mitchell or severance pay, Develop source claims