Racer coming to PS4 and Xbox One later this year
'It's time to make something new,' says creative director
New Australia developer working on $1 million project
Adam Billyard to lead technological development at London studio
Burnout developer searching for software engineer to 'implement inter-operation' with PS3
Burnout developer looking for A-level and university candidates
Trial offer as EA tries to build buzz around its Steam rival
Keith Fuller, the founder of Fuller Game Production, weighs in on the crunch debate
Advanced build technology can help maximise project efficiency, studio says
Paul Ross, CTO of EA's flagship UK studio, explains how tech can cut overtime...
September issue looks at racing studio's secret tech, the MMO space, the finer points of making a game trailer, and more
Pan-Atlantic animation firm expands sales management in EMEA territories
Walkout follows the departure of Stuart Black; no wider problem to report insists CEO
Britsoft publisher linked with new IP, perhaps marking the relaunch of a forgotten project
Cutting-edge technology firm establishes British base - former EA Criterion man Dunnet in as studio head
Criterion and Bright Light unaffected by publisher's cut-backs, say insiders