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Games Programmer
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UK - London

Entries in ‘core’ (7)

Facebook 'redefining' platform with core gaming shift
4th February 2013, 12:44pm

News: Facebook 'redefining' platform with core gaming shift

Social network aiming to diversify offerings for all markets, says Sean Ryan

The benefits of core gaming
21st December 2012, 10:05am

Blog: The benefits of core gaming

The Creative Assembly's Al Bickham on why 'hardcore' titles can succeed

CCP: The industry is retreating from ambitious games
16th August 2012, 12:26pm

News: CCP: The industry is retreating from ambitious games

The Traditional development titans are moving to social, casual and new monetisation models, says Reid

THQ: We've got to execute flawlessly
3rd July 2012, 1:42pm

News: THQ: We've got to execute flawlessly

'There's an opportunity for core games that are not just made with the highest budgets', says Brian Farrell

Future Metal Gear titles 'may include social features'
11th June 2012, 6:48am

News: Future Metal Gear titles 'may include social features'

No difference between core and social games, says Kojima

Facebook offers '100 million niche audiences'
15th November 2011, 3:20pm

News: Facebook offers '100 million niche audiences'

Social network's Gareth Davis claims emergence of core games on the platform

Nintendo: We want Wii 2 to merge core and casual
7th June 2011, 4:53pm

News: Nintendo: We want Wii 2 to merge core and casual

E3 2011: Satoru Iwata outlines 'deeper and wider' aims for new Nintendo console

7 articles