Gears of War creator says triple-A model unsustainable with used game sales
Technology doesn’t advance by worrying about the edge case, says industry veteran
Developer lets loose on gamers' 'double standards'
Gears of War creator says developers need more freedom on next-gen hardware
Gears of War lead designer keeping his options open for next venture
Veteran developer 'gestating slowly' on new IP codenamed Bluestreak
Gears of War creator quits after 20 years at the studio 'to take a much needed break'
Gears of war Judgment 'will not include Kinect support'
Epic games design director points to drawbacks of accessibility
'I'm not the biggest fan of having to do it, but it is one of the unfortunate realities'
Four start-up indies compete for top honours at Make Something Unreal contest
And maybe it's something other indies should learn to be too, says outspoken Gears of War lead
'Skip XBLA and PSN because you're at Sony or Microsoft's will as to what's on the dashboard'
Epic exec makes it simple: You're creative, so express yourself
Epic's game design superstar explains how to find fame in the modern era
Unreal group 'doubling down' on triple-A mobile work
Sequel to XBLA game 'largely designed', says Cliff Bleszinski
Barcelona event set to open June 29th
If you don't like it, don't play it, says Gears of War director
Gears Of War designer praises PSP2 legacy control layout