Entries in ‘christofer sundberg’ (11)

Avalanche to open New York studio
15th June 2011, 4:48pm

News: Avalanche to open New York studio

Just Cause developer seeking new talent for 'original AAA projects'

Just Cause sequel promising as Avalanche rejoices
29th March 2010, 3:06pm

News: Just Cause sequel promising as Avalanche rejoices

Studio head delighted with JC2 sales and scores

Publishers tighten grip on dev budgets
22nd March 2010, 12:00pm

News: Publishers tighten grip on dev budgets

Noticeable fall in development budgets due to wounded publishers and cheaper options

Special Report: Game budgets ‘in sudden decline’
22nd March 2010, 12:00pm

Features: Special Report: Game budgets ‘in sudden decline’

Studio bosses from the likes of Rare and Avalanche explain why

Aionguard shelved
26th February 2010, 7:05am

News: Aionguard shelved

Studio CEO says the project was put on hold after a license was attached to it

Sundberg: Owned IP is an indie’s best weapon
26th February 2010, 7:02am

News: Sundberg: Owned IP is an indie’s best weapon

While the Avalanche CEO implies that reckless studio acquisitions are ‘an American thing’

Publishers ‘should cancel more projects’
26th February 2010, 7:00am

News: Publishers ‘should cancel more projects’

Christofer Sundberg believes the industry has become a “big chicken farm” following the recession

Avalanche and the global independence crisis
26th February 2010, 6:59am

Features: Avalanche and the global independence crisis

Pt2: CEO Christofer Sundberg discusses the state of indie studios

Avalanche turns to ‘big new project’
22nd February 2010, 7:05am

News: Avalanche turns to ‘big new project’

As Just Cause 2 nears completion with less than 10 staff tying the project up

Avalanche: weathering the storm
22nd February 2010, 7:00am

Features: Avalanche: weathering the storm

Pt 1: CEO Christofer Sundberg on how the studio is getting back on track

AionGuard takes new path as Avalanche explains layoffs
29th May 2009, 2:41pm

News: AionGuard takes new path as Avalanche explains layoffs

Developer explains what followed when it lost two key publishing deals worth $35 million

11 articles