FarmVille studio buys rival Facebook developer, establishing Zynga Boston
Develop 2010: The Instant Action CEO on what traditional games must learn from the casual and social sector
Frontier Developments chairman warns against hardcore gaming pretensions
SweetRobot to develop and publish social and casual MMO projects
Apple device accounts for just 1% of mobile game market, suggests Finblade
iPhone pricing model not the end, argues Harvey Elliott
Another Electronic Arts exec heads to a casual gaming start-up
Develop '09:Leading industry figures look at generating revenue
“It’s usually the core audience that cares about having their consoles online"
Portuguese studio signs deal to publish casual game
Cryptic video reveals casual developer's newest title
GDC 09: Premium online games service looks to build on 'explosive' growth in casual gaming
GDC 09: PC Gaming Alliance releases positive industry report
Lightning Fish currently working on debut Wii title
EA’s Swedish studio and developer of Battlefield seemingly dislikes association with casual market
New Montreal-based dev studio to work on multiplatform casual titles leading with the upcoming QuantZ
New first-day addition to focus on emerging technologies
Four weeks filled with iPhone interviews and features on Develop’s sister site
Denki's Gary Penn asks the industry "Are You Denki or Not?"
Patent application reveals ‘Kind Code’ hand-holding system