Casual Games Association to take popular 'Connect' conference series to Singapore
'More than 170 million unique users playing our games every month', claims publisher
Social games giant has 'spent $120 million on acquiring new users', claims analyst
New outfit Yippee to focus on casual and social titles
GDC Europe: Social gaming specialist on why 'smart depth' will make your studio a Facebook giant
Publishing giant 'to spend over $1 billion'
E3 2011: Satoru Iwata outlines 'deeper and wider' aims for new Nintendo console
Staff of casual, mobile and PC studio to join Zynga Boston
German games portal site expands user base by fifty per cent in under a year
Kristian Segerstrale set to speak at casual, social and new platforms conference
Creative director Jason Kapalka talks about the project that got away
CEO Patrick O’Luanaigh on the changes coming to casual games design
FarmVille studio buys rival Facebook developer, establishing Zynga Boston
Develop 2010: The Instant Action CEO on what traditional games must learn from the casual and social sector
Frontier Developments chairman warns against hardcore gaming pretensions
SweetRobot to develop and publish social and casual MMO projects
Apple device accounts for just 1% of mobile game market, suggests Finblade
iPhone pricing model not the end, argues Harvey Elliott
Another Electronic Arts exec heads to a casual gaming start-up
Develop '09:Leading industry figures look at generating revenue