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Entries in ‘budgets’ (5)

Take-Two targets efficiency to battle rising dev costs
14th May 2013, 3:45pm

News: Take-Two targets efficiency to battle rising dev costs

Strauss Zelnick hopes effective development spending and marketing will see publisher through next-gen transition

EA predicts 10% rise in next-gen dev costs
1st March 2013, 12:02pm

News: EA predicts 10% rise in next-gen dev costs

But publisher doesn't see consumer costs increasing

Next-gen dev budgets unlikely to change, says Zelnick
6th February 2013, 3:00pm

News: Next-gen dev budgets unlikely to change, says Zelnick

'We don't expect to see a meaningful change in what it costs us to release our products'

Bigpoint: The 7-figure browser game dev budget is here to stay
18th January 2012, 2:51pm

News: Bigpoint: The 7-figure browser game dev budget is here to stay

CLOUD GAMING EUROPE: Triple-A quality often means a triple-A cost, says chief games officer Philip Reisberger

Special Report: Game budgets ‘in sudden decline’
22nd March 2010, 12:00pm

Features: Special Report: Game budgets ‘in sudden decline’

Studio bosses from the likes of Rare and Avalanche explain why

5 articles