Entries in ‘autodesk’ (118)

Autodesk lit up by Illuminate buy
22nd July 2010, 9:19am

News: Autodesk lit up by Illuminate buy

Global graphics giant buys Swedish game lighting technology firm

Engines of Change
21st June 2010, 12:41pm

Features: Engines of Change

Will Freeman looks at a middleware sector charged with adapting to a new development landscape.



Autodesk ties with Develop Awards
19th May 2010, 5:56pm

News: Autodesk ties with Develop Awards

Leading graphics firm signs as Exclusive Drinks Sponsor at July event

Brammall and Jackson join Unity Technologies
13th May 2010, 9:36am

News: Brammall and Jackson join Unity Technologies

Tech firm welcomes former senior Autodesk and GarageGames veterans

Complex graphics ‘bring the iPad to its knees’
13th May 2010, 9:21am

News: Complex graphics ‘bring the iPad to its knees’

Platform’s 3D chip unable to deal with fill rate of ‘a lot of games’

Autodesk and Craft Animations integrate software
6th April 2010, 10:51am

News: Autodesk and Craft Animations integrate software

Craft Director Studio plug-ins incorporated with Autodesk 2011 3ds Max, 3ds Max Design and Softimage

Major enhancements for Autodesk tools lineup
16th March 2010, 10:37am

News: Major enhancements for Autodesk tools lineup

Numerous new features for Maya, 3ds Max, Softimage, Mudbox, MotionBuilder and FBX 2011

GDC: Free Autodesk Maya course for all students
12th March 2010, 5:56pm

News: GDC: Free Autodesk Maya course for all students

Industry-led game design course offers students a 6-month Maya trial

GDC: Epic details UE3's latest improvements
12th March 2010, 1:19am

News: GDC: Epic details UE3's latest improvements

New functions add more flexibility, control and detail to popular engine

Autodesk Games Insight: Heightening Realism
11th February 2010, 8:30am

Features: Autodesk Games Insight: Heightening Realism

How AI can help your pursuit of creating realistic game worlds

Autodesk Games Insight: Who you gonna call?
18th December 2009, 8:30am

Features: Autodesk Games Insight: Who you gonna call?

The latest scoop from Autodesk Media & Entertainment looks at Ghostbusters

Ready At Dawn Engine to integrate Maya
17th December 2009, 9:42am

News: Ready At Dawn Engine to integrate Maya

“The time for hard-to-learn, hard-to-use proprietary editing environments is over”

Autodesk unhoods the animation behind Assassin’s
16th December 2009, 11:59am

News: Autodesk unhoods the animation behind Assassin’s

Ubisoft Montreal used Autodesk’s HumanIK tech as well as 3DS Max and MotionBuilder

Which facial animation tech is right for you?
7th December 2009, 11:58am

News: Which facial animation tech is right for you?

Our guide to the solutions that your studio should consider

Guide: Facial animation
7th December 2009, 9:30am

Features: Guide: Facial animation

It’s time that game characters laid off the botox – and there’s tools out there to help…

Autodesk Games insight: Wet
3rd December 2009, 9:00am

Features: Autodesk Games insight: Wet

How A2M harnessed Autodesk for its ambitious action game

Harmonix to talk at global Autodesk event
20th November 2009, 11:55am

News: Harmonix to talk at global Autodesk event

3D artist conference taking place both live and online

Autodesk focusing on 'character-centric middleware'
18th November 2009, 11:37am

News: Autodesk focusing on 'character-centric middleware'

Giant tech company building out middleware solutions with emphasis on unified workflow

CANADA SPECIAL: Autodesk
18th November 2009, 9:30am

Features: CANADA SPECIAL: Autodesk

As our Canadian focus turns to tech, we look over one of the most prolific tool firms in the business

Canada Special kicks off today
9th November 2009, 12:27pm

News: Canada Special kicks off today

Develop begins a three-week focus on the infamously successful Canadian games industry

118 articles