Entries in ‘audiogaming’ (2)

AudioGaming debuts vehicle sound plug-in
28th November 2012, 9:08am

News: AudioGaming debuts vehicle sound plug-in

AudioMotors to enable tuning and adapting of pre-recorded engine sounds

Procedural audio with Unity
20th July 2012, 2:01pm

Features: Procedural audio with Unity

AudioGaming offers an advanced tutorial on procedural audio, using HolyShield as a case study

2 articles