Job Spotlight

Games Programmer
Dependant on experience
UK - London

Entries in ‘appup’ (31)

Platform preference in game development: There and back again...
17th April 2013, 12:00pm

News: Platform preference in game development: There and back again...

Intel Developer Blog: Softtalkblog analyses the changing shape of the industry

Intel webinar: how to make money from HTML5
9th February 2012, 3:23pm

News: Intel webinar: how to make money from HTML5

Ask the Intel experts on web apps at this free online event

Download Intel's free app development guide
25th January 2012, 12:00pm

News: Download Intel's free app development guide

[Intel sponsored article] Find out how to create and sell games with free 29-page ebook

FEATURE: Six top tips for marketing your app
4th January 2012, 12:15pm

News: FEATURE: Six top tips for marketing your app

[Sponsored by Intel]

FEATURE: Local apps for local people
7th December 2011, 12:00pm

News: FEATURE: Local apps for local people

[Intel sponsored feature] By focusing on English, you're cutting out half your potential market, says Softtalkmobile

FEATURE: Come together
30th November 2011, 1:30pm

News: FEATURE: Come together

[Intel sponsored feature] Finding inspiration for apps through collective thinking

FEATURE: Is HTML5 where the money is?
23rd November 2011, 12:00pm

News: FEATURE: Is HTML5 where the money is?

[Sponsored feature] Can the web standard be a good foundation for profitable apps?

FEATURE: Lighting up games with HTML5
16th November 2011, 12:00pm

News: FEATURE: Lighting up games with HTML5

[Intel sponsored feature] With the advent of HTML5, format wars are a thing of the past. Or are they?

9th November 2011, 2:30pm

News: FEATURE: Phone a friend or ask the audience?

[Sponsored feature] What’s best when it’s time to gather feedback?

FEATURE: Getting the measure of your players
2nd November 2011, 12:11pm

News: FEATURE: Getting the measure of your players

[Intel sponsored feature] So your game is almost ready, but where do you refine and should you use instrumentation?

Getting the measure of your players
2nd November 2011, 11:59am

Features: Getting the measure of your players

[Intel sponsored feature] So your game is almost ready, but where do you refine and should you use instrumentation?

FEATURE: Adding location to your apps
26th October 2011, 2:39pm

News: FEATURE: Adding location to your apps

[Intel sponsored feature] How can you take advantage of location-based app tech?

19th October 2011, 11:50am

News: FEATURE: Should we democratise app creation?

[Feature sponsored by Intel]

In pictures: The Intel Developer Evening
13th October 2011, 2:15pm

News: In pictures: The Intel Developer Evening

See what went down when developers gathered for the Intel-hosted networking event

Indie stars join the party at free developer meet-up
30th September 2011, 10:30am

News: Indie stars join the party at free developer meet-up

Digital Chocolate, Gameloft, Littleloud and more coming to London for the Intel Developer Evening in October

FEATURE: Creating apps for the mid-core gamers
28th September 2011, 12:00pm

News: FEATURE: Creating apps for the mid-core gamers

[Sponsored feature] There's more than two customer types, so how can you please everyone?

Have a free drink with Unity & Mind Candy at London dev night
20th September 2011, 2:26pm

News: Have a free drink with Unity & Mind Candy at London dev night

Secure your place at the industry's next big meet up

FEATURE: Pac-Man for Prime Minister?
7th September 2011, 4:24pm

News: FEATURE: Pac-Man for Prime Minister?

[Intel sponsored feature] Games have built legends, but how much effort should we put into character development?

FEATURE: If it's dull, maybe it's time to gamify?
10th August 2011, 2:30pm

News: FEATURE: If it's dull, maybe it's time to gamify?

[Sponsored feature] There's serious business in making everything more fun, says Intel

FEATURE: Unity at Develop Conf - how to make games scale from mobile to high-end PC
3rd August 2011, 12:00pm

News: FEATURE: Unity at Develop Conf - how to make games scale from mobile to high-end PC

[Sponsored feature] How games can scale across the spectrum of platforms

31 articles