Mobile games developed internationally now given platform support
Somebody still needs to finance, develop and market the games, says Epic boss
Issue 110 of Develop is available online and in print
Mark Rein believes new Xbox or PlayStations could dominate more than the home space
Spacetime Engine can build online worlds shared between devices, says group
Nicholas Francis on Unity's future plans in an evolving industry
Helgason praises Apple’s new moves to help developers
Publisher thinks Google's mobile app market will drive growth
The Unreal Engine flaunts its power on iPhone and iPad
Unreal Engine vendor finalising licence deal structure
Spil Games to co-host the HTML5 Game Jam contest
Professional game developers ‘don't want their quality Apps to be surrounded by amateur hour’
Apple’s relaxed restrictions on App Store tools has ‘direct implications for Adobe’s Packager for iPhone’
Flash developers edge ever closer to iOS freedom, and the city likes it
The mobile devices giant will ‘relax all restrictions’ on dev tools to make game Apps
Unreal vendor to ‘work with licensees directly to find best fit in each situation’
‘iUDK’ developers won’t pay royalties until sales milestones are met
Apple claims handheld dominance; Game Center arriving next week; 120m iOS devices shipped
Steve Jobs introduces 'Project Sword' at global press event; engine available to all
Apple's answer to Xbox Live to debut with new operating system