Get a job at the Whale Trail developer's London office
Develop examines what OptiTrack's mo-cap tech brings to performance capture
Dane Maddams gives us the low-down on his digital production house and the services it offers
Develop looks at the latest update to Luxology's Modo modelling tool
CG and animation experts hoping to increase talent pool with second office
Develop takes a look at this animation firm's tech for 3D character art
Mo-cap data tool WebAnimate gives animators control of asset storage from local drives, network servers and the cloud
Crew of five reveals first game, Flyhunter, due 2013
New update allows iPads and iPhones to be used as game controllers
Company to allow community to create its own marketplace of developer-created assets for tech
Essential tips to form a company, how Brazil is becoming a key development hub and delve into the future of character animation
Broadcaster sees online addition as 'episode zero'
Art outsourcing production house launches two new art and animation asset collections
New features to aid artists 'make more sophisticated physical simulations'
The engine outfit's animation technical director on why he thinks the new tech will change the way you make games
Keen to learn more about what Mechanim brings to Unity 4? The animation tech's lead developer explains all
Film, game and advertising creative talent Ben Hibon joins animation production house
Can great facial animation really be created via a simple extension to the VO session?
Production partnership unites duo of animation outfits
To better work together the television and games sectors must share a common understanding, says digital boss