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Entries in ‘animation’ (60)

RealtimeUK opens new studio in Manchester
14th May 2013, 11:54am

News: RealtimeUK opens new studio in Manchester

CG and animation experts hoping to increase talent pool with second office

Tools Spotlight: Mixamo
30th April 2013, 9:45am

Features: Tools Spotlight: Mixamo

Develop takes a look at this animation firm's tech for 3D character art

GDC 13: IKinema opens animation platform WebAnimate
25th March 2013, 6:41pm

News: GDC 13: IKinema opens animation platform WebAnimate

Mo-cap data tool WebAnimate gives animators control of asset storage from local drives, network servers and the cloud

Pixar artists fire up Steel Wool Games
19th March 2013, 6:57am

News: Pixar artists fire up Steel Wool Games

Crew of five reveals first game, Flyhunter, due 2013

Unity 4.1 released with AirPlay support
14th March 2013, 10:39am

News: Unity 4.1 released with AirPlay support

New update allows iPads and iPhones to be used as game controllers

Mixamo building 'free-to-play' animation tool Fuse
15th November 2012, 2:55pm

News: Mixamo building 'free-to-play' animation tool Fuse

Company to allow community to create its own marketplace of developer-created assets for tech

Learn how to start your own studio in this month's Develop
5th November 2012, 1:30pm

News: Learn how to start your own studio in this month's Develop

Essential tips to form a company, how Brazil is becoming a key development hub and delve into the future of character animation

Channel 4 commissions game for sitcom Full English
29th October 2012, 2:15pm

News: Channel 4 commissions game for sitcom Full English

Broadcaster sees online addition as 'episode zero'

Rocketbox debuts new prefab asset library
6th September 2012, 3:37pm

News: Rocketbox debuts new prefab asset library

Art outsourcing production house launches two new art and animation asset collections

Autodesk adds animation extensions for Maya and 3ds Max
7th August 2012, 5:00pm

News: Autodesk adds animation extensions for Maya and 3ds Max

New features to aid artists 'make more sophisticated physical simulations'

In focus: Unity 4's Mecanim
25th June 2012, 3:30pm

News: In focus: Unity 4's Mecanim

The engine outfit's animation technical director on why he thinks the new tech will change the way you make games

Unity 4 - More Mecanim!
25th June 2012, 3:07pm

Blog: Unity 4 - More Mecanim!

Keen to learn more about what Mechanim brings to Unity 4? The animation tech's lead developer explains all

Axis boosts game project director roster
30th May 2012, 12:00pm

News: Axis boosts game project director roster

Film, game and advertising creative talent Ben Hibon joins animation production house

AUDIO SPECIAL: Expressions in sound
29th May 2012, 10:30am

Features: AUDIO SPECIAL: Expressions in sound

Can great facial animation really be created via a simple extension to the VO session?

Cubic Motion and Imagination Studios pair up
30th April 2012, 5:35pm

News: Cubic Motion and Imagination Studios pair up

Production partnership unites duo of animation outfits

Aardman: TV and games must 'talk the same language'
18th April 2012, 2:57pm

News: Aardman: TV and games must 'talk the same language'

To better work together the television and games sectors must share a common understanding, says digital boss

Evolving facial animation
21st March 2012, 10:00am

Features: Evolving facial animation

Develop uncovers the inner workings of Speech Graphics' new lip-syncing tool for devs

GDC: Havok secures Wii U deal
7th March 2012, 12:50am

News: GDC: Havok secures Wii U deal

Nintendo to offer physics and animation tech to studios worldwide as tools for future console

Interview: Mixamo
22nd February 2012, 9:30am

Features: Interview: Mixamo

The animation company lifts the lid on it's Auto-Rigging technology

Moving Forward
16th January 2012, 10:30am

Features: Moving Forward

Develop talks to NaturalMotion's CTO on what makes morpheme's latest dot update so significant

60 articles