Entries in ‘allegorithmic’ (18)

GDC: Allegorithmic unveils Substance Redux
10th March 2010, 8:42am

News: GDC: Allegorithmic unveils Substance Redux

New texture compression tech detailed by middleware provider

Asian outsourcing studio inks Allegorithmic deal
4th December 2009, 6:01am

News: Asian outsourcing studio inks Allegorithmic deal

Virtuos confident that Substance tool set will dramatically boost production

Emergent to co-host European Academic Summit 2009
2nd September 2009, 4:38am

News: Emergent to co-host European Academic Summit 2009

Xaitment, NaturalMotion, Allegorithmic and more also set to appear at Ulster event

New texturing tool offers more with less
8th May 2009, 1:04pm

News: New texturing tool offers more with less

Substance Air designed to fight size restrictions on digital titles, promises ‘detailed graphics that fit in a few kilobytes’

Allegorithmic's Substance Air entering final beta
11th March 2009, 4:48pm

News: Allegorithmic's Substance Air entering final beta

New texturing middleware to reduce download time and advance user-generated content

Acony snaps up ProFX
3rd December 2008, 1:53pm

News: Acony snaps up ProFX

Independent dev studio to use Allegorithmic’s advanced procedural texturing tool ProFX in upcoming MMO Parabellum

G* report: Free-to-play online games to be 'omnipresent'
18th November 2008, 2:59pm

News: G* report: Free-to-play online games to be 'omnipresent'

Allegorithmic's Sebastien DeGuy reports for us at Korea's biggest games convention

T3 to use ProFX for upcoming title
11th November 2008, 11:07am

News: T3 to use ProFX for upcoming title

Non-linear authoring tool to be utilised in upcoming next-gen free-to-play MMO

Allegorithmic’s ProFX adopted by The9 for new MMO
15th September 2008, 4:56pm

News: Allegorithmic’s ProFX adopted by The9 for new MMO

Chinese developer using French procedural texturing tool in Free2Play online title

Free ProFX licences available to Gamebryo users
1st August 2008, 10:18am

News: Free ProFX licences available to Gamebryo users

Emergent partners with Allegorithmic for free access to procedural content tool

NCsoft Europe picks ProFX
24th June 2008, 9:01am

News: NCsoft Europe picks ProFX

Allegorithmic's procedural texturing tech to be used in PC and PS3 MMOs

ProFX wins Deutsche Telekom award
28th May 2008, 10:13pm

News: ProFX wins Deutsche Telekom award

Allegorithmic's procedural texturing tech takes 'best new technology in effects and animation' gong

WhiteMoon Dreams chooses ProFX
6th May 2008, 10:46am

News: WhiteMoon Dreams chooses ProFX

New studio picks procedural texturing tech for upcoming XBLA game

Futuremark picks ProFX
11th March 2008, 5:32pm

News: Futuremark picks ProFX

Procedural texturing system to feature in new studio's first title

Allegorithmic unveils Substance
13th February 2008, 10:45am

News: Allegorithmic unveils Substance

SPECIAL FOCUS: We talk to the procedural content firm about new technology unveiled at GDC next week

ProFX hits version 2.6
6th December 2007, 11:31am

News: ProFX hits version 2.6

Pixel Shader 2.0 support heads improvement charge

Allegorithmic unveils new version of ProFX
7th August 2007, 7:39pm

News: Allegorithmic unveils new version of ProFX

SIGGRAPH 07: V2.6 of procedural generated texture kit boast Pixel Shader upgrade

Allegorithmic’s MaPZone hits version 2.6
3rd August 2007, 2:23pm

News: Allegorithmic’s MaPZone hits version 2.6

Free procedural texture generator gets usability improvements

18 articles