Former Visceral general manager talks new opportunities at Sledgehammer
Canadian outfit United Front games to develop True Crime's return
Trackballs, arcade pushbuttons, Wii remote-sized holes: Robomodo reveals how it designed a deck
Robomodo discusses designing the peripheral at the centre of Tony Hawk RIDE
But can the industry sustain high costs and huge stakes?
Third team set to work on new game in franchise while word leaks of MMO version
Activision has confirmed former Visceral leaders Glen Schofield and Michael Condrey for new subsidiary Sledgehammer
Robomodo confirms new Activision deal and discusses expanding into other genres
Job vacancies suggest the Chicago-based studio is returning to Hawk
2003 acquisition was a tenth of what Modern Warfare 2 grossed in a single day in the UK
Activision was ready to back Modern Warfare 2 with massive funds
Reports say San Francisco studio has been shut down
Around thirty jobs axed at the former developer of Scratch: The Ultimate DJ
Canadian studio behind Wet looks to build new IP
Numerous Japanese companies saw no potential in what became a world-conquering genre
Activision confirms the title is to be delayed until 2010
Activision boss wants to turn developers into economists and “take the fun out of game design”
Nick Gibson takes a look at another innovative business model
Wolfenstein and Wolverine dev shrinks 'to better reflect the studio's upcoming slate'
Modern Warfare 2’s multiplayer has been in development since day one