GenAudio's Michel Henein explains the distinction 3D audio and 'real' 3D audio
Vision Engine maker gives devs the tools to make triple-A experiences on mobile
Technology enables the deployment of three-dimensional games to native and web app stores
3D optimisation middleware used in Gears of War: Judgment and Infinity Blade: Dungeons
RealID partners with Epic to bring stereoscopic 3D to Unreal Engine
Head-mounted device to cost £799.99
Stereoscopic tech tested at academic level
A visual guide to the inventive stereoscopic 3D hardware
Futuristic head-mounted display to launch in Japan
Gesture devices will eventually grow from their 'many limitations', says Shuhei Yoshida
Distinguished Sony panel discusses wild technologies, once unimaginable possibilities, and oncoming obstacles
'Very poor returns' from stereoscopic tech, Riccitiello warns
Ahead of his Develop Conference keynote, Mick Hocking explains lessons learnt from launching 3D on PlayStation
Format holder still uncertain as to the the need for 3D display on 360
E3 2011: 24" branded monitor released with the intention of lowering cost of 3D gaming
But NGP focus is, for now, to deliver 'PS3-like experiences'
PlayStation group still eager to teach external studios about the tech
Child of Eden creator hints at hopes for spiritual sequel to Rez
Esprimo FH99 to hit the Japanese market next month
3D will bring more customers, so start converting your games now, says SCEE’s Mick Hocking at Develop in Liverpool