Rockstar and 2K parent firm made $236 million in sales across Q3
Euro group still has resources for triple-A projects, publisher Take-Two says
Debut project built on Unreal Engine tech
Canadian studio picks up job for 2K Games' sequel
Both publishers' internal studios to use Nvidia physics tech
Developer of PS3 version confirms Trophy integration, offering an insight into process
Publisher in talks with Newcastle studio's employees about possible redundancies
Sequel to bestselling and highly regarded 360/PC game developed by new Take Two team
2K Marin working on new IP and co-productions with other in-house teams
Given the individual monikers of 2K Boston and 2K Australia