But there is a wider challenge for the traditional console manufacturers, study claims
We profile the five best studios in the world today
Over half of the world's hundred best studios are making iPhone and iPad games; 75 are independent
MIGS 2010: And that's why it's a great studio, says 2D Boy co-founder Jon Carmel
MIGS 2010: A blend of indie and commercial studio models is the secret to better games, argues World of Goo creator
No-win-no-fee-style investment programme begins
Special offer caused sales spike, now indie says more devs should experiment with digital pricing
Developer 2D Boy also confirms 'pay-what-you-like' model for desktop version
GDC 09: 2D Boy boss also advises indies to stop persuing deals with publishers