'I just want the next Xbox to be a great gaming machine' says former Lionhead chief
Mobile-Social publisher snaps up crowdfunded god game from genre creator
Former Microsoft creative director says he doesn't need another way to view Facebook
Jamie Stowe takes up role of technical designer on Kickstarter-funded title Godus
Develop's editor Will Freeman to quiz Molyneux in live session
22Cans boss says he doesn't have enough money to run the studio and fund Project Godus
Molyneux tweet reveals post release 22cans push on cube tapping iOS game
Secret of the cube remains intact even from App Store owner
Android version arriving later
Smaller teams offer the 'nimbleness and swiftness' necessary to innovate and be different, says the 22Cans boss
We ask the 22Cans boss why he has picked Unity to power his new title Curiosity
'Everything that we do, every thought that we have is all working towards this full game'
The new issue tells the fascinating story of Dlala, explores the future of GUI, and Peter Molyneux's return to basics
Mobile and PC title to release on August 22nd
Game designer speaks about questions behind 22 Cans' first project Curiosity
Next game to star extravagantly expensive experiment in 'the psychology of monetisation'
Former Lionhead boss hoping to release first full game at new studio 'within three years'
Molyneux says first project for new studio done in 'six weeks'
Lionhead founder recalls the moment he decided to resign from Microsoft
Industry icon reveals why he quit Microsoft in pursuit of that perfect game, and why he now needs you...