Develop's Best of British Directory

Develop's Best of British Directory
August 14th 2017 at 10:00AM

We’re shining a light on the very greatest developers we could find among our fair green isles. Join us in celebrating the long legacy of Britain’s games history, and its bright future as a global leader


Name: Bossa Studios
Founded: October 2010
Headcount: 44
Location: London, UK
Previous games: Monstermind, Surgeon Simulator 2013, Twelve a Dozen, I Am Bread, Spy_Watch, Outlaw Poker, Surgeon Simulator VR: Meet The Medic
Current work: Worlds Adrift and Decksplash
HR contact: Michael Christie (

London-based Bossa Studios is an independent games developer and publisher. We’re the creators of
the BAFTA hit Surgeon Simulator, BAFTA winning Monstermind, the highly-acclaimed I am Bread. We have recently released the incredibly ambitious massively multiplayer sandbox game, Worlds Adrift.

With our titles being loved by millions of gamers worldwide, Bossa aims to create games for fun’s sake. We’re driven by doing things differently, creatively, with charm, with flair.


Name: Chucklefish
Founded: 2011
Headcount: 17
Location: London, UK
Previous games: Starbound, Stardew Valley, Interstellaria, Halfway, Risk of Rain, Wanderlust Adventures
Current work: Wargroove
HR contact:

Chucklefish was originally formed in 2011 in order to develop extraterrestrial sandbox adventure game, Starbound. Since Starbound’s success, Chucklefish has gone on to partner with a number of small studios to release games like Stardew Valley, Risk of Rain and Interstellaria.

Now they’re working on a couple of new in-house projects, including Wargroove, a turn-based strategy game aiming to be a modern take on classics like Final Fantasy Tactics and Advance Wars!


Name: Climax Studios
Founded: 1988
Headcount: 120+
Location: Portsmouth, UK
Previous games: Lola & The Giant, Silent Hill: Shattered Memories, Assassin’s Creed Chronicles: India, Dirt Rally VR
Currently working on: Console and VR projects under NDA
HR contact: Stu Godfrey (

Founded in 1988, Climax is a team of 120+ dedicated experienced developers, with most of the senior management team having worked alongside each other for over a decade.

Since its inception the studio has shipped over 80 products and well over 150 SKUs across all major platforms.

Widely recognised as one of Europe’s leading independent studios, Climax are licensed developers for all current platforms and are highly experienced utilising a wide range of technologies. Current and recent partners include Google, Amazon, Microsoft, Oculus, Codemasters, Sony, Konami.


Name: Codemasters
Founded: 1986
Number of employees: 500 +
Location: Southam, Birmingham, Cheshire and Kuala Lumpur
Previous games: DiRT series, GRID series, F1 series since 2009
Currently working on: F1 2017 and other unannounced racing titles
HR contact: Julie Fish, Simon Mignott (01926816022)

Codemasters is one of the world’s leading racing games developer and publisher. Over the past 30 years Codemasters has consistently created innovative, commercially and critically successful games and now boasts a racing portfolio that includes the DiRT, GRID and the official F1 franchises.  With three outstanding development studios in the UK, in Leamington Spa (Warwickshire), Birmingham and Runcorn (Cheshire), as well as great teams in Kuala Lumpur (Malaysia) and Pune (India), Codemasters has a history of creating award winning games. The Leamington Spa based headquarters also hosts the highly experienced teams that comprise the key publishing functions.


Name: Creative Assembly
Founded: 1987
Headcount: 523
Location: Horsham, UK and Sofia, Bulgaria
Previous games: Rome: Total War, Empire: Total War, Shogun 2, Rome II, Alien: Isolation, Total War: Warhammer
and Halo Wars 2
Currently working on: Total War: Warhammer II, Total War: Arena and more...
HR contact: Emma Smith, talent manager (

Creative Assembly is one of the UK’s leading games development studios. With a heritage of award-winning triple-A titles, including the multi-million selling Total War series, Creative Assembly continues to build an impressive portfolio of games and world-renowned partnerships; working with Games Workshop on Total War: Warhammer, Wargaming Alliance on Total War: Arena, Twentieth Century Fox on Alien: Isolation, plus 343 Industries and Microsoft on Halo Wars 2. Creative Assembly has amassed a wealth of awards, including recent accolades from BAFTA, Music+Sound and Develop.


Name: Criterion Games
Founded: 1993
Headcount: 90+
Location: Guildford, Surrey
Previous games: Star Wars Battlefront – Rogue One: X-Wing VR, Need for Speed Most Wanted,
Currently working on: New Unannounced IP, Star Wars Battlefront II
HR contact: Toby Eves, senior recruiter (

Criterion is a talented team of people who live and breathe games of all kinds. In fact, gaming is so important to us that we purposefully have a chunk of time set aside to play games every day! Learning from the widest range of experiences makes our own games better. Our story began some years ago as a small studio of talented people who craft games with joy, passion, and commitment to quality. Growing over the years, we’ve nurtured our values of creative collaboration, diversity, honesty and unique perspectives. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another.


Name: Edge Case Games
Founded: September 2014
Headcount: 35
Location: Guildford
Previous games: None
Currently working on: Fractured Space

At Edge Case Games we have always had our heads so far in the clouds, all we can see is stars. We grew up playing the likes of Wing Commander, X-Wing vs TIE Fighter and Elite. Our rooms were plastered in Star Trek posters and our duvet covers were adorned with C3PO and R2D2. If we were any closer to space we’d be blue in the face and in dire need of oxygen.

We were the team behind Strike Suit Zero, the dogfighting game first to ride the wave of space combat revival. Born Ready Games was set up to make that game but, while our team remains intact, our new project flies under a new banner. Edge Case Games.


Name: Fireproof Games
Founded: August 2008
Headcount: 17
Location: Guildford, Surrey
Previous games: The Room, The Room Two, The Room Three, Omega Agent.

Current work:
The Room Old Sins, unnamed PC/Console SciFi game
HR contact: Barry Meade (

Fireproof began when six Criterion developers left EA to form Fireproof Studios, a freelance environment art & design studio, with the eventual aim of making our own games. After four years of working with great people all over the UK, we earned enough to hire a programmer & start working in earnest on our first game, The Room. The success of The Room allowed us to give up freelance work and recast ourselves as Fireproof Games. Since 2012 we’ve released four award- winning original titles & have two more in the works. Although we are well known in the mobile market, we hope in the next year or two to release original games for PC & console.


Name: Freejam
Founded: 2013
Headcount: 47
Location: Portsmouth, UK
Currently working on: Robocraft, Robocraft Infinity
HR contact:

Freejam is an independent games studio located in Portsmouth, UK which specialises in producing games that support user-generated content. The studio’s first title Robocraft launched on PC in 2013 and boasts over 11 million player registrations worldwide. Currently the studio is working on future updates for Robocraft and is developing a standalone version for Windows 10 Store and Xbox One titled Robocraft Infinity, as well as prototypes for future unrevealed projects.


Name: Frontier
Founded: 1994
Headcount: 320
Location: Cambridge
Previous games: LostWinds, Thrillville, RollerCoaster Tycoon 3, Zoo Tycoon
Currently working on: Elite Dangerous, Planet Coaster and more...

HR contact: Yvonne Dawes (

Frontier strives to create games that will put both the studio and the games industry itself at the forefront of
the world entertainment industry. Frontier has thrived over three decades, building a uniquely diverse catalogue of games – enabled by our homegrown COBRA game development technology – featuring titles that have defined genres, earned critical acclaim and won a place in the hearts of millions of players.
Having worked with a succession of top publishers we now self-publish our own games across a number of different genres that each embody the studio’s world-class expertise.


Name: Ghost Town Games
Founded: 2015
Headcount: 2 employees - Phil Duncan & Oli De-Vine.
Location: Cambridge, UK.
Previous works: Overcooked
Currently working on: Overcooked for Nintendo Switch.

Ghost Town Games is a two person team made up of Phil Duncan and Oli De-Vine. They had been designing and making games together at Frontier Developments for 5 years before finally deciding to strike out on their own and explore making games together independently. Their debut game Overcooked was made from a lounge and took home the BAFTAs for Best Family Game and Best British Game. They have since upgraded to the spare room.


Name: Hello Games
Founded: August 2008
Headcount: Under 20
Location: Guildford
Previous games: Joe Danger, Joe Danger 2: The Movie, Joe Danger Infinity, No Man’s Sky
Current work: No Man’s Sky
Website: /
HR contact: Kelly Murrell (

We’re a tiny indie studio based in Guildford, UK. We’re probably best known for No Man’s Sky, a procedurally generated space exploration game featuring quintillions of planets (literally). We’ve spent the last year releasing two large updates for No Man’s Sky and we’re busy working on the next!


Name: Jagex
Founded: 2001
Headcount: 325
Location: Cambridge, UK
Live Games: RuneScape (PC), Old School RuneScape (PC)
Currently working on: RuneScape Expansions, RuneScape franchise extensions, mobile, VR, and new product development.
HR contact: Pete Lovell (

A success story for over 17 years and one that reported record results for FY16, Jagex is home to iconic MMORPG RuneScape, a living world that has been inhabited by over 250 million players in its lifetime. Jagex is renowned for delivering deep and engaging online worlds and running them as world-class live services. The RuneScape franchise continues to go from strength to strength, powered by community-driven development and with moves into competitive gaming and mobile.


Name: Just Add Water
Founded: 2006
Headcount: 6
Location: Leeds
Previous games: Oddworld: New n Tasty, Gravity Crash Ultra, Micro Machines, Volume, I am Bread, Lumo
Currently working on: Secret Movie License, Secret Shooty game, Secret Robot game & Super Gravity Crash Ultra (for PS4).

Just Add Water (Development), Ltd. was founded in 2006 by career developer Stewart Gilray. Creating the Sony published retro shooter Gravity Crash for PS3 and PSP.

JAW went on to work with Oddworld Inhabitants, on titles such as, Oddworld: Stranger’s Wrath HD
and Oddworld: New ‘n’ Tasty. Since, the team has worked on Volume for PS4/VITA, I am Bread for PS4, Poncho for PS4, Lumo for consoles, Volume: CODA for PlayStation VR and Micro Machines World Series for Codemasters, with other titles in development for release during 2017 and beyond.


Name: Media Molecule
Founded: 2006
Headcount: Approx.50
Location: Guildford
Previous games: LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded
Currently working on: Dreams
HR contact:

Media Molecule, part of SIE Worldwide Studios, are a development studio based in Guildford. Formed
in 2006, they are the studio behind the multi-award winning games LittleBigPlanet, LittleBigPlanet
2, Tearaway, Tearaway Unfolded and are currently building the next generation of Play, Create and
Share for PlayStation 4: Dreams.


Name: Mediatonic
Founded: 2005
Headcount: 110
Location: London & Brighton
Previous games: Heavenstrike Rivals, Amateur Surgeon, Foul Play
Currently working on: Fable Fortune & unannounced titles
HR contact:

Mediatonic is one of the UK’s largest independent game developers. We aim to make long lasting games of the highest quality for millions of players.

Story and narrative have been in our DNA since our foundation more than a decade ago; we like to build worlds that live beyond our games and mean something to our players.

Typically, we have three games in development run by autonomous, ambitious teams in an open, collaborative & down to earth environment.


Name: Ninja Theory
Founded: 2004
Headcount: approx 100
Location: Cambridge, UK
Previous games: Heavenly Sword, Kung Fu Chaos, Enslaved: Odyssey to the West, DmC: Devil May Cry, Disney Infinity 3.0, Fightback, DEXED
Currently working on: Hellblade: Senua’s Sacrifice
HR contact:

Ninja Theory is an award-winning game development studio based in Cambridge, England, known for pushing the boundaries of technology, art and storytelling in video games. Founded in 2004, Ninja Theory is best known for creating Heavenly Sword, Enslaved: Odyssey to the West, DmC: Devil May Cry and Disney Infinity 3.0 for consoles and PC. Clients include Sony Computer Entertainment, Microsoft Games Studios, Capcom, Bandai Namco and Disney Interactive Studios.


Name: Playground Games
Founded: 2010
Headcount: 150+
Location: Leamington Spa
Previous games: Forza Horizon series
Current work: Two triple-A open world projects
HR contact: Nick Duncombe, resource manager

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre- defining titles for a global audience. Since then, we’ve created three critically-acclaimed, award-winning hits in Forza Horizon, Forza Horizon 2 and Forza Horizon 3 – in total, our Horizon games have garnered more than 100 ‘Best Of’ awards. We’ve also supported those games, long after launch, with a rich variety of free and premium downloadable content, delivering new and exciting experiences to Horizon fans.


Name: Playtonic Games
Founded: 2015
Headcount: 25
Location: Burton-on-Trent
Previous games: Yooka-Laylee

Currently working on:
Yooka-Laylee (Nintendo Switch) & secret stuff
HR contact:

Founded in 2015 by games industry veterans, Playtonic Games is an independent developer based in Burton-on-Trent, UK. Between them, the Playtonic team has over 150 years of combined experience working on legendary gaming franchises such as the Banjo-Kazooie, Donkey Kong Country and Viva Piñata series of games. Playtonic recently shipped its debut title as a new company, the much-anticipated 3D platformer, Yooka-Laylee, following the UK’s most successful ever games Kickstarter campaign. Following a significant expansion in 2017, the Playtonic team is now stronger than ever and ready
to embark on an ambitious future.


Name: Rare
Headcount: 100+
Location: Twycross, UK
Previous games: Rare Replay, Viva Piñata, Banjo-Kazooie: Nuts&Bolts, Perfect Dark Zero, GoldenEye, Battletoads
Current work: Sea of Thieves
HR contact:

Established in 1985, Rare has developed classic titles like Battletoads, Donkey Kong Country and GoldenEye, among others. Acquired by Microsoft Game Studios in 2002, Rare supported the Xbox 360 debut by launching Kameo: Elements of Power and Perfect Dark Zero while also helping pioneer Xbox 360 Avatars. More recently, Rare brought fans the Kinect Sports series and Rare Replay. The team is hard at work on bringing gamers the brand new, highly anticipated, shared-world pirate adventure Sea of Thieves.


Name: Rebellion
Founded: 1992
Headcount: 200+
Location: Oxford, UK
Previous games: Sniper Elite 4, Battlezone, Zombie Army Trilogy
Currently working on: Strange Brigade, Rogue Trooper Redux
HR contact: Claire Timpany (

Formed in 1992 by brothers Chris and Jason Kingsley, Rebellion has been at the forefront of the independent UK development scene for 25 years. Now focused on their own IP, such as the Sniper Elite series and the critically acclaimed VR title Battlezone, Rebellion has also worked on numerous high-profile licenses including Aliens vs. Predator, Star Wars and The Simpsons. Additionally, Rebellion owns the legendary 2000 AD comic brand – home to the likes of Judge Dredd and Rogue Trooper. Rebellion is opening up 2000 AD’s licences to third-party developers and are welcoming pitches now.
We welcome speculative applications to work at the studio, and current vacancies can be found on the site.


Name: Rocksteady Studios
Founded: 2004
Headcount: 150
Location: London
Previous games: Urban Chaos: Riot Response, Batman: Arkham Asylum, Batman: Arkham City, Batman: Arkham Knight, Batman: Arkham VR
HR contact:

Here at Rocksteady we’ve spent the last ten years developing the Batman: Arkham series, and the reaction we get from our fans all over the world is still one of the very best parts of the job. We built our studio in North London as a completely open-plan space, so every member of our 150-strong team can talk face to face and work together without barriers. We think that helps us make better games. We’re incredibly proud of our facilities, including a state-of-the-art motion and performance capture studio, our world-class 3D scanning rig... and one of the best coffee machines in London.


Name: Roll7
Founded: 2008
Headcount: 20
Location: Various UK (Remote Studio)
Previous games: OlliOlli, OlliOlli2: Welcome to Olliwood, NOT A HERO
Current working on: Laser League
HR contact:

Roll7 are a multi-award winning independent games studio formed in London, UK. Founded in 2008 as a digital agency, the team developed a number of games, applications and campaigns for clients, however began work on original IP in 2012. Roll7 is best known for skateboarding series OlliOlli, which won a BAFTA for Best Sports Game. In 2015 the studio released pixel shooter

In 2015 the studio released pixel shooter NOT A HERO to rave reviews and immediate cult status. The team are now working on Laser League, a light speed, high octane future sports title.


Name: London Studio
Founded: 2001
Headcount: Approx. 100
Location: London, UK
Previous games: PlayStation VR WORLDS, SingStar Ultimate Party, Wonderbook: Book of Potions, Wonderbook: Book of Spells and EyePet.
Currently working on: SingStar Celebration
HR contact:

Nestled beside Sony Interactive Entertainment’s European headquarters, London Studio is based in the heart of creative Soho, London. Since forming in 2001, the development teams have sought to break new ground and not be defined by what’s gone before. The studio supports new and emergent PlayStation technologies and aims to broaden the PlayStation player base by creating content for gamers and non-gamers alike.


Name: Slightly Mad Studios
Founded: 2009
Headcount: 160+
Location: Worldwide with a studio near Tower Bridge, London
Previous games: Need For Speed: SHIFT, Shift 2 Unleashed, Project CARS
Currently working on: Project CARS 2, Unannounced Title
HR contact:

Founded in 2009, we’re the award-winning team behind the Project CARS franchise, and era-defining games such as the GTR series, Need For Speed SHIFT, Shift 2 Unleashed, Red Bull Air Race – The Game, and many other top-tier games.
With over ten years of pedigree in creating triple-A games, we’re a 160-strong group of professionals working from either our hub in Central London, or worldwide via our unique and award-winning distributed dev system.


Name: Sumo Digital
Founded: 2003
Number of employees: 400
Locations: Sheffield, Nottingham and Pune, India
Previous games: Outrun 2, Sonic & All Stars Racing, Sonic & All Stars Racing: Transformed, Xbox Fitness, LIttleBigPlanet3,  Hitman: Episode 5, Colorado, Snake Pass
Currently working on: Crackdown 3, Dead Island 2 and several unannounced titles
HR contact: Rebecca Askham (

Sumo Digital began life in 2003 in Sheffield. Founded by experienced developers, Sumo has grown to a diverse and talented team of over 400 people, adding studios in Nottingham, UK and Pune, India. We’re well known for working on world class IP including current AAA titles Crackdown 3 and Dead Island 2 as well as several unannounced titles. In 2017 we released Snake Pass, the result of our first internal game jam – our first self-published game – and one of the first batch of titles to appear on the Nintendo Switch. With a passion for technology and creativity, Sumo is defined by quality rather than genre.


Name: Supermassive Games
Founded: 2008
Headcount: 125
Location: Guildford, UK
Previous games: Until Dawn, Start The Party, Until Dawn: Rush of Blood, Tumble VR
Currently working on: Bravo Team (PSVR), Hidden Agenda (PS4), The Inpatient (PSVR)
HR contact: Jonathan Amor (

Founded in 2008, we are a BAFTA- winning, independent game developer with a reputation for innovation in both storytelling and VR. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn. We recently announced three new titles coming for 2017 - Bravo Team (PSVR), Hidden Agenda (PS4) and The Inpatient (PSVR). With a passion to deliver both high-end interactive drama and boundary- breaking VR, Supermassive Games is carving a unique and exciting path in the games industry.


Name: Team17
Founded: 1990
Headcount: 100
Location: Development office in Wakefield and commercial office in Nottingham
Previous games: Most recently developed: Worms W.M.D and The Escapists: The Walking Dead.
Co-developed: The Escapists, Sheltered and Beyond Eyes.
Most recently published: Yooka-Laylee and Overcooked
Currently working on: The Escapists 2 and supporting lots of exciting games from our games label partners!
HR contact: Susan Clarkson (

Founded in 1990, Team17 Digital Limited is a leading international games developer and award-winning games label that hosts the Worms franchise, Aven Colony, The Escapists, Genesis Alpha One, Overcooked, Yoku’s Island Express, Yooka-Laylee, Way to the Woods and many more from developers around the world.


Name: Tt Games
Founded: Traveller’s Tales was founded in 1989. Tt Games was established in 2005
with the merger of games publisher Giant Interactive and Traveller’s Tales. The group has since grown to include the games development studio TT Fusion, and Mobile developer and publisher Playdemic. Headcount: 650+
Location: Knutsford, Wilmslow & Maidenhead
Previous games: LEGO City Undercover, LEGO Marvel Super Heroes, The LEGO Movie Videogame, LEGO The Hobbit, LEGO Ninjago Nindroids, LEOG Batman 3: Beyond Gotham, LEGO Ninjago: Shadow of Ronin, LEGO Jurassic World, LEGO Marvel Avengers, LEGO Dimensions, LEGO Star Wars: The Force Awakens, LEGO Worlds.
HR contact: Vicky MacMillan, recruiter (

Responsible for the best-selling and BAFTA-winning LEGO videogame series, TT Games is in the business of delighting children and grown-ups alike. With more than 25 years of success behind our Traveller’s Tales studio, and as a valued part of Warner Bros. since 2007, we have incredibly exciting plans for future titles based on the world’s biggest entertainment properties. We’re also extremely proud to have been joined this year by Playdemic, one of the UK’s most successful free-to-play mobile games developers and publishers. Their most recent title, Golf Clash, is a top-grossing smash hit on iOS and Android.


Name: Wales Interactive
Founded: 2012
Headcount: 10
Location: Pencoed, South Wales
Previous games: Late Shift, The Bunker, Soul Axiom, Knee Deep, Coffin Dodgers, Infinity Runner, Master Reboot, Gravity Badgers.
Currently working on: Don’t Knock Twice - VR Horror Game (PSVR, HTC Vive & Oculus)
HR contact:

Wales Interactive is a multi-award winning video games developer & publisher. We pride ourselves in
being an unshackled independent developer making our own ideas exclusively from our Pencoed studio in South Wales. This includes all writing, design, programming, art, music, marketing and we even publish our own games. As well as creating our own titles we have evolved into an Indie Game Publishing Label collaborating with some of the most talented indie games developers across the globe to help bring their original creations to new platforms.