This is the ninth time Develop has published a 30 Under 30 list and it’s been an absolute pleasure for us to do so. Thanks to the quantity and quality of nominations, this year’s list has been a very tough one to moderate.
We get nominees from all over the world, and from all areas of games development – production, design, art, community, audio and more. We’ve made the rules as simple as we can in order to highlight the best women and men in the industry under the age of thirty.
It sounds simple, but in reality it’s an incredibly difficult decision process. Because if you’ve been nominated then that means that you’ve done something. You’ve made an impact. Whether that’s a game release, outstanding work on a project, becoming an integral part of a team, creating your own studio or, as we’re seeing more and more, being a champion of advocacy – you’re making the games industry a better place.
This industry is working hard at an educational level to help guide and inform the developers of the future, talking at universities, schools and events, involving more and more practical experience and creating scholarships and programs for young people.
One of the recurring themes of this year’s list is the work that is being done to help push the drive for new talent and diversity in our industry. We didn’t set out with that in mind, but it’s something that everyone in games is now, rightly, investing in – securing the future.