... condemns onslaught of 'ridiculous' accusations, but admits some claims are accurate A detailed and malicious assessment of working conditions at Crytek has been disputed, condemned and in some cases disproved by the company’s co-founder. The German independent studio has been subjected...
... historically offered relatively uncompetitive online services. Third-party indie developers often rue the Wii’s prohibitive data size restraints, as well as the royalty policy for external developers. Nintendo has made it clear it wants to resolve concerns regarding its online services,...
... own departure, raised suspicions at Ubisoft. Now a news report in Montreal regional newspaper Rue Frontenac has claimed Drouin, Besner and Boivin are the three developers joining THQ. Désilets was thus found to be in breach of contract for helping hire the trio, the Superior Court of...
... boss jokes studio is showing signs of exhaustion The development team at New York outfit Kaos has been subjected to a seven-day crunch phase for two months, the studio’s owning publisher THQ has said. The Kaos workforce has been thrown into the brutal crunch phase in order to finish work...
... Ensemble employee says projects doubled initial budget, took twice as long to make A long-serving employee of now-defunct Ensemble Studios has effectively defended Microsoft’s decision to shut down the group – placing blame on the studio’s own toxic crunch culture and...
... only a third of developers want to see worker unions at studios Half of developers believe that, if they were to form a worker union, they would face resistance from their employers. As part of a survey conducted by the International Game Developers Association (IGDA), around 820 of the 1,607...
... less than half believe that labour laws protect them from their employers Only a third of developers know their labour rights, a new study has revealed. Over 2,500 industry members had been asked if they fully understood the labour laws in their own region. 36 per cent of respondents claimed...
... 11 director defends his former employer, but wants to move away from big projects Two senior developers are in the process of leaving Rockstar Leeds to kick-start their own indie development studio, Double 11. The studio’s new director, Lee Hutchinson, was one of Rockstar Leeds’...
... 'always tried to maintain a supportive creative environment' but admits to 'challenges' Rockstar Games has finally spoken on the record about accusations that the working atmosphere at its San Diego studio were cruch-heavy. A statement posted on its official reader response blog conceded...
... continued. The blog post goes on to make a number of dangerous allegations which, if found to be true, would severely impact on Rockstar’s reputation. Rockstar was not available on several occasions when approached by Develop. Rockstar San Diego is currently developing Red Dead Redemption....