Beta of IGF finalist '7 Grand Steps' now selling for PC and Mac, from the Humble Store.
Wednesday, 13th February 2013 at 4:40 pm
Make family history in this unique narrative strategy game from indie developer Mousechief
[span style="font-size: 10pt;"] SAN FRANCISCO– 13 February 2013– Indie dev. Mousechief Co. has released the beta version of[/span] [em style="font-size: 10pt;"]7 Grand Steps: What Ancients Begat[/em] [span style="font-size: 10pt;"], a 2013 Indie Game Festival finalist for purchase through the Humble Store.[/span]
The initial beta is priced at $10, a 33% savings over the anticipated launch price of $15.
Principal developer, Keith Nemitz, stated, "Proceeds from the beta will allow extended balancing and polishing. We'll pay particular attention to the stories, and we hope to incorporate feedback from players. Only a community could explore all the paths and stories in 7 Grand Steps. Its fans could prove vital in perfecting it."
Mousechief intends to update the beta monthly until it's complete, with the final release expected sometime this spring. With each monthly release, the price will rise by one dollar. Beta customers will receive the finished game free of charge. Mousechief has already provided the first commercial copy to contest winner Drew McKevitt, who solved the 7 Grand Steps contest riddle back in the early days of production.
7 Grand Steps: What Ancients Begat is a unique casual game: part board game, part interactive narrative, part historical simulation. Via numerous text vignettes that add up to the length of two full novels, its story of western ancestors tells how they influence our lives today. From the sweat of laborers to the perspective of kings, experience the drama of a family lineage that survived the changing ages... or did they survive? How you guide them will determine their fate.
7 Grand Steps: What Ancients Begat offers a board game mechanic to advance a rich, intimate story. Playing dozens of generations across four social classes that change with the ages, you can discover up to 72 inventions that change the world, brave a score of heroic adventures, and face the challenges of three mini-ruling games.
Praise for 7 Grand Steps: What Ancients Begat
"There’s a synergy between mechanics and story that keeps you moving turn after turn." - g4tv.
"It's a simple looking game, but as I played the demo I found myself unable to stop..." - Kill Screen.
"7 Grand Steps is enticing and almost entirely apart from the hundreds of games that have passed through my PC in the last twelve months." - RockPaperShotgun.
"The writing is packed full of entertaining wording so as to create images in your head..." - Indie Statik.
"...the kind of game that will sneak up on you - yet very likely to ensnare you in its slow-paced strategy after just a few minutes of play." - Gamezebo.
Demo download links:
Brand New Trailer: http://youtu.be/gEH3IjFVcY0
Mousechief, since 2003, has been an independent developer of sophisticated, casual games with meaningful stories. Our previous, critically-acclaimed title, Dangerous High School Girls in Trouble!, was nominated by the Writer's Guild of America for Outstanding Script, an IndieCade finalist, and winner of the Casual Game Association's prize for Most Innovative Game. Other games include The Witch's Yarn, an IGF finalist in 2006, and Flagship Champion, an IGF finalist in 1999.
Keith Nemitz (Principal Developer)
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