HeroEngine 2 Empowers Indie Game Developers’ To Focus on Creativity and Game Design
Wednesday, 28th November 2012 at 2:00 pm
Idea Fabrik Unveils New Cutting-edge Features to its Popular All-In-One Online Game Development Platform, HeroEngine.
LONDON– November 28, 2012– Idea Fabrik (Boerse Berlin GB00B61CVK31, TI4.BE) today announced the launch of HeroEngine 2. The new Engine will offer developers state-of-the-art graphics, high spec development tools and integrated middleware.
“We are very excited about the new features and expanded tools available in HeroEngine 2“ said Alex Shalash, Idea Fabrik’s co-Founder and Chairman. “The release of HeroEngine 2 proves our continued commitment to empowering any game developer to create– faster and easier than ever before - powerful online games across all genres.”
HeroEngine 2 provides all the necessary tools to build online games; it streamlines the entire process and allows teams to create and update their game faster and in real-time . "We are providing development tools without restrictions, code crunching and time constraints; games can now be designed with fun and creativity at heart. HeroEngine is leveling the playing field and opening game development to everyone" concluded Shalash.
HeroEngine 2 includes the following keys features and updates:
Powerful changes to graphics engine including several new tools that make it easier for game developers to create and re-create realistic scenes such as custom shaders, shadows and HDR rendering.
New Foundation Framework components have been added including game matchmaking lobbies, multi-area and group chat, and an item and social system. The Foundation Framework are customizable core system building blocks that are able to be used in any online game, By adding these new core game systems, HeroEngine allows developers instead to focus on innovative gameplay features.
HeroEngine 2 also includes a more intuitive new user interface for the engine’s editor and repository browser.
Overall engine performance improvements have also been made.
In addition to the existing middleware providers, HeroEngine 2 now integrates two new key middleware solutions:
· SpeedTree® for Games 6, a professional solution for adding animated trees and foliage seamlessly into games
· Awesomium® Web UI Browser Framework, which allows for seamless integration of critical in-game systems such as micro transactions and subscriptions, and also provides an easy and flexible way to create immersive UI and web content.
HeroEngine 2 is immediately available on HeroCloud through various licensing options starting from $99 per year. HeroCloud is Idea Fabrik’s cloud-hosted development and live game service, offering affordable access to HeroEngine. For more information on source code licenses, please visit heroengine.com.
HeroEngine streamlines the entire development process of making an online game. With an all-in-one development environment that includes all the necessary tools for building a game as well as an integrated server designed from a highly scalable and robust architecture, it allows for real-time updates and stable game play. HeroEngine is the technology solution used by AAA game studios making MMO’s and other online games. More than 7,000 game projects are already using HeroEngine, including BioWare, the creators of‘Star Wars: The Old Republic.’
About Idea Fabrik:
Idea Fabrik is an industry leading online games company. The company licenses its HeroEngine game development technology platform worldwide for online games. Idea Fabrik also provides the HeroCloud managed service, offering independent developers low-cost access to the HeroEngine technology.
Connect with the HeroCloud development community via [a]Facebook[/a] and the [a]HeroEngine forums[/a], or view demo videos of the product and games on the platform at the [a]HeroEngine YouTube page[/a].
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