Zen and the Art of Tower Defense Comes to the iOS in Nano Ninjas
Friday, 2nd November 2012 at 1:40 am
London -- Nov. 1, 2012 --The launch of Nano Ninjas by Bad Chunk Games offers iOS gamers a jolly nice bunch of ninjas versus a dastardly robot samurai army. What more could a tower defense game need? Well, how about a new twist on how resources are generated and used?
Towers; check. Creeps; check. Unit upgrades; check. Creative way to generate resources for making robo sushi? Definitely. Nano Ninjas moves beyond using resources (Zen) as a simple mechanic to ration the availability of towers and upgrades and makes management both a strategic and tactical consideration.
Bad Chunk Games’ designers set out to put a new spin on tower defense while also delivering a humorous, dangerously addictive play experience.
Some units in Nano Ninjas can passively generate Zen as they fight as well as actively generate power boosts by consuming Zen gems while meditating. Units can’t attack or defend while mediating so players will need to carefully balance resource generation with uptime defense. Players also have the option of not meditating, allowing them to accumulate five Zen gems to summon a dragon to incinerate an entire lane of enemies. While dragons are the ultimate destructive force in the game, summoning one dramatically slows down the placement of new units.
“Our number one goal was to create a game that would utterly ruin your weekend,” Paul Rice, CEO, Bad Chunk Games explains. “At the outset, even the casual player can enjoy the gameplay and get a kick out of the comic humor, but it gets tougher fast. The tower defense fan will find the upper levels challenging and the Zen resource system delivers a fresh new approach to this crowded space.”
Set in a mythical world where ninja clans pit their ancient skills against the technical might of samurai robots, players battle through numerous levels in 5 separate and beautifully drawn zones using 22 different units. As players progress, they will also unlock classic arcade style mini games, all of which are important to the overall score. The best players will also discover secret missions that help enhance their Career Scores which are pitted against their friends on the Game Center Leaderboards.
Nano Ninjas will play natively on the iPhone, iPod and iPad. The game has been optimized to run on the iPhone 5 and iPod 5 th Gen. Game progress is updated across all a player’s devices using iCloud Sync.
Nano Ninjas is [a]available[/a][RB1] on the App Store for $0.99 USD
https://itunes.apple.com/app/id561515680[RB2]
Press contacts:
Derek Asato/Robert Brown
The Bohle Company for Spacetime Studios
(310) 785-0515 ext. 201/231
http://www.develop-online.net/press-releases/93002/Nano-Ninjas
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