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IEDS ANNOUNCES CITY CONQUEST COMING SOON TO THE APP STORE FOR iPAD AND iPHONE

Friday, 19th October 2012 at 4:14 pm

Epic Next Generation Mobile Strategy Game Combines Tower Defense and Real-Time Strategy With Competitive Online Multiplayer

HILTON HEAD ISLAND, SC– October 19, 2012– Intelligence Engine Design Systems (IEDS), a developer with a focus on gameplay innovation, today announced City Conquest , an epic mobile strategy game, is coming soon to the App Store® in North America for Apple®iPad™ and Apple®iPhone™.

City Conquest is an epic mobile strategy game that hits the“sweet spot” between real-time strategy and tower defense, blending the simplicity and accessibility of classic tower defense gameplay with the richness and depth of a real-time strategy game. It builds on core tower defense mechanics by adding an offensive gameplay element and territorial expansion and control mechanics, allowing the game to support competitive multiplayer.

Competitive real-time online multiplayer, an in-depth single-player campaign, and thought-provoking challenge missions make City Conquest a first-of-its-kind in the mobile space. City Conquest was successfully‘ Kickstarted’ in spring 2012.

Additional City Conquest features:

Intelligence Engine Design Systems was founded by Paul Tozour, an 18-year industry veteran who was a founding member of Gas Powered Games. Known for his work on characters and bosses for Metroid Prime 2: Echoes and Metroid Prime 3: Corruption, Tozour also has had his name credited to MechWarrior 4: Vengeance and many other titles. He is well-known in the industry for promoting the state of the art in the field of artificial intelligence for games.

Press who are interested in receiving early review builds should contact Dakota Grabowski, Dakota@reverbinc.com.

For more information on City Conquest , please visit: www.facebook.com/CityConquestGame.

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About Intelligence Engine Design Systems

Intelligence Engine Design Systems is a South Carolina-based game studio specializing in the application of artificial intelligence and decision modeling techniques to game design. It was founded in 2011 by Paul Tozour, a recognized industry veteran game designer and artificial intelligence expert well-known for his work on Nintendo's Metroid Prime series. 


http://www.develop-online.net/press-releases/92406/City-Conquest

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