Release Date Announced For Worms™ Revolution!
Monday, 8th October 2012 at 4:12 pm
AT New Media, licensing agent on behalf of Team 17 for Worms ™ merchandise, has announced that the latest instalment in the smash-hit video game franchise - Worms™ Revolution - will be released on October 10th 2012 for Xbox LIVE Arcade, PlayStation 3 via the PlayStation®Network and PC Steam.
Worms™ Revolution will feature the much-loved 2D Worms ™ gameplay in a sumptuous 3D environment and will launch brand new features such as four different classes of Worm and dynamic water and physical objects that are designed to boost the gameplay experience. Fans are already able to pre-purchase the game, which offers them a host of extras such as bonus campaign missions and speechbanks, whilst Steam customers receive immediate gratification in the form of a free copy of Worms™ Armageddon– previously unavailable via Steam.
The new release will add to the huge global popularity of the Worms ™ brand, which has seen recorded sales in excess of 13 million on mobile phone handsets (Worms™ for iPhone on the Apple AppStore has seen the game achieve number 1 in over 40 countries, and the‘top 5 games’ chart position in over 70 countries), as well as enjoying huge success on the new digital video-game platforms.
AT New Media has translated the success of the game into the licensing sector and current partners include First 4 Figures for figurines, IGS (GameOn®) for collectible plush and plush keyrings, Fashion UK for apparel, Bioworld for apparel and accessories, and GB Posters, whilst other new lines set for launch this year include squeezies, bags, mugs and other accessories.
“A release date for any new Worms ™ game is major news and this will cause great excitement across the gaming world,” says Simon Kay of AT New Media.“Team 17 are expert at producing new content that refreshes and revitalises the brand and it is this commitment to quality that has kept Worms ™ at the top for nearly twenty years– from our perspective as a licensing agent it also means that any merchandising lines are able to tap into a massive fanbase that is constantly being added to as new players discover the games.”
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