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GDAA To Host Australian Games Industry Business Networking Session At GDC 08 (San Francisco)

Monday, 4th February 2008 at 12:29 pm

For immediate release

MEDIA RELEASE

MELBOURNE– Tuesday 5 February, 2008–

GDAA will be hosting a private invitation only Australian Games Industry Business Networking Event in conjunction with Austrade on 21st February during the GDC conference and expo in San Francisco. This will be a major marketing event for the export focused game developers in Australia.

“We are limiting the invitation to around 50– 60 key CEOs and decision-makers (publishers, investors, game developers etc) to the event at which real business can be conducted in relaxed and corporate environment” said Greg Bondar, CEO of the GDAA.

Australian Game Developers will be showcasing their capabilities at the business session.

“GDC is a world class event and an important event on the Australian game developers’ calendar and GDAA will be making the point to all international investors, publishers and game developers that making games is a serious business in Australia” added Greg Bondar.

Australian game developers offer the following benefits to potential business partners:

The Business Networking Session is by Invitation Only and anyone interested in further details and/or in attending should contact the GDAA.

The event will also see key Australian Government Officials in attendance including the Australian Consul General

-ends-

Game Connect: Asia Pacific 2007 Further Details:

November, 2008 Greg Bondar

Queensland, Australia CEO GDAA

Mobile: 0411 854 115

About the Game Developers Association of Australia:

The Game Developers’ Association of Australia (GDAA) was established in December 1999. Today, the association comprises corporate members from game development companies and educational institutions, associate corporate members (in service sectors that support the industry), individuals and students.

The main purpose of the GDAA is to increase the profile of the Australian electronic games industry both domestically and internationally in order to:

Stats and facts about the games industry:

http://www.develop-online.net/press-releases/34762/GDAA-at-GDC

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