Dissecta Presents "The Craft of Game Audio"
Thursday, 24th January 2008 at 10:09 am
Sponsored by Media Arts Lawyers
Melbourne, Australia, Tuesday 29 January 2008
Melbourne, Australia 24 January 2008 - Video game seminar and networking event organiser Dissecta is pleased to present The Craft of Game Audio, the first Dissecta event for 2008. The Craft of Game Audio will be held in Melbourne and features Richard Vaughan of SEGA/Creative Assembly Brisbane, composer and sound designer.
Richard, a 10 year video game industry veteran, will discuss the joys and challenges of audio production in game development, his top tips and tricks, and good sound design and how to make it better. Richard's most recent work includes the BAFTA nominated Triple A titles 'Rome' and 'Medieval II' and the new expansion 'Kingdoms' in the award winning Total War series. Richard will also speak about the difference between designing audio for games versus film, and take audience questions.
The Craft of Game Audio is a free event to be held Tuesday 29 January 2008 at the Game Developers' Association of Australia's Australian Games Innovation Centre (the Academy of Interactive Entertainment's Presentation Room), in Atari Building, 14 Queens Road Melbourne, Australia (opposite Albert Park Lake). Booking is essential, on firstname.lastname@example.org.
The event starts at 6:15pm with a brief launch of Dissecta for 2008, with Richard speaking from 6:30pm till 7:30pm including question time. The event will be followed by complimentary networking drinks and pizza. This event could not be held without the generous support of Media Arts Lawyers, Melbourne.
Dissecta is a grass roots forum to discuss video games and industry issues, with 24 events held since starting in June 2005. Dissecta is proudly supported by Film Victoria. Link: www.dissecta.com.
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