Lighthouse Announces: DARKNESS WITHIN: In Pursuit of Loath Nolder
Tuesday, 29th May 2007 at 1:24 pm
Haarlem, The Netherlands– May 29, 2007– Leading Publisher Lighthouse Interactive is proud to announce that it has acquired the worldwide publishing rights to Darkness Within: In Pursuit of Loath Nolder. Developed by Zoetrope Interactive, this highly anticipated horror/thriller adventure game for PC CD-ROM is greatly inspired by the works of H.P. Lovecraft. Previously bearing the working title "Loath Nolder: Labores Solis", Darkness Within is scheduled to release in Fall 2007 for Windows®.
"Darkness Within" takes players to an eerie and disturbing corner of the human psyche exploring nightmares, the occult, and a frightening psychological world", said Galip Kartoglu, President of Zoetrope Interactive. "The game is filled with terrifying vistas and a compelling plot that revolves around a protagonist-investigator in classic Lovecraftian style."
"This is truly a game that will send shivers up your spine", said Lighthouse Interactive's Vice President, Steve Wall. "People love both a good mystery and suspenseful psychological thrillers. This is a great combination of both. Players are sure to turn the lights on while playing this game."
As police detective Howard E. Loreid, players are tasked to solve the murder of Clark Field, a wealthy man involved in the occult. At the top of your list of suspects is Loath Nolder, a highly respected private investigator who mysteriously abandoned his last case for reasons unknown. Rumor had it that he ventured to several exotic places around the world. It remains a great mystery as to why Loath Nolder disappeared so suddenly, resurfacing five years later and resuming his investigations just as abruptly as he had left them. Why does this venerated P.I. now sit on the other side of the law?
This seemingly routine investigation takes a dramatic twist as strange and terrifying happenings begin to plague your psyche. You experience lucid horrifying dreams and are tormented by paranormal happenings. Why do days pass instead of hours when you sleep? What's real and what's not? As you pursue fugitive murder suspect Loath Nolder, you must face dire truths hidden deep within a haunting darkness and the recesses of your mind.
• Built-in Hint System with 3 Difficulty Levels– Players can choose to play in Standard, Detective, or Senior Detective modes.
• Unique Inventory System– Utilizing the 'thinking screen' allows players to collect and examine items, and thoughts. Clues can also be researched, combined or used.
• Dynamic Puzzles and Features– Traditional adventure game puzzles are complimented by deciphering dreams and underlining excerpts in documents to garner critical clues.
• Enhanced Gameplay Experience– The proprietary game engine enables compelling special effects and stunning visuals in a panoramic first person game environment.
• Eerie Gameplay Atmosphere– An immersive experience is created by a fascinating story, chilling real-time cut scenes, and haunting music.
6 new high resolution screenshots accompany this press release. The screens are available from our FTP: ftp.lighthouse-interactive.qhosting.be:12321
To find out more about Darkness Within: In Pursuit of Loath Nolder and to keep up with the latest news on the game visit www.lighthouse-interactive.com
About Zoetrope Interactive
Zoetrope Interactive is an independent game development company located in Istanbul, Turkey. Their mission is to develop quality games in which gamers will enjoy a unique gaming experience. They are currently developing Darkness Within: In Pursuit of Loath Nolder and their proprietary panoramic game engine CPAGE. Visit www.zoetropeint.com.
About Lighthouse Interactive
Lighthouse Interactive is a leading publisher of interactive entertainment with offices in The Netherlands, Canada and England. Founded in 2005 by industry veterans, the company has quickly grown into a worldwide publisher with publishing operations on both the European and North American continents. With a drive for gaming that equals that of their target audience, Lighthouse has proven to have an eye for quality games in all sorts of genres, from adventure to shooters and from simulation to strategy. In 2007/2008, Lighthouse anticipates a further increase in activities, doubling up its number of releases for PC Windows to well over 10 in each market, as well as moving into console gaming. By backing its franchises all the way, Lighthouse has shown it is the right alternative for developers looking to bring their products to a worldwide audience. Visit www.lighthouse-interactive.com.
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